Offline 9.246.41.99:28015 checked 23d ago
LINs RUST Server v2
Connect
srv = rust.server("9.246.41.99:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 9.246.41.99:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 16:40 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 55/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 47/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does LINs RUST Server v2 rank?
Rank #14,715 on seven-day player hours for LINs RUST Server v2, within the top 65% of all ranked servers.
What population does LINs RUST Server v2 carry?
LINs RUST Server v2 returns no live count at this refresh, having last been seen 23 days 9 hours ago.
About the server
What Rust version does LINs RUST Server v2 run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by LINs RUST Server v2. The protocol has to match before you can join, and Steam does the updating.
Is LINs RUST Server v2 up, and what does its uptime show?
LINs RUST Server v2 is offline at this refresh; the last response came 23 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.
Where does LINs RUST Server v2 sit?
There is no region published for LINs RUST Server v2. Rust Data does not look up where the machine stands; it shows where a server says it is. 9.246.41.99:28015 is its address.
Map and rules
Which rules apply on LINs RUST Server v2, and what settings?
No gather rate appears in the name: LINs RUST Server v2. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The VAC field reads off.
Which map has LINs RUST Server v2 loaded?
LINs RUST Server v2 runs a procedural map, which the game generates.
Wipe data
On what schedule does LINs RUST Server v2 wipe?
A rhythm cannot be read from the wipes of LINs RUST Server v2 on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold LINs RUST Server v2, and which filters?
The Rust Data lists that LINs RUST Server v2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on LINs RUST Server v2?
Read by the game's server browser, the tags LINs RUST Server v2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to LINs RUST Server v2?
The manual route: launch Rust, F1, then client.connect 9.246.41.99:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.