Offline 90.110.54.217:28015 checked 2d ago
RustField - Test local
Connect
srv = rust.server("90.110.54.217:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 16:29 UTC3d ago | NaN | NaN | NaN | 1 |
| 1 | Sun 25 Oct, 15:44 UTC3d ago | NaN | NaN | NaN | 1 |
| 2 | Sun 25 Oct, 15:33 UTC3d ago | NaN | NaN | NaN | 0 |
| 3 | Sat 24 Oct, 17:03 UTC4d ago | NaN | NaN | NaN | 0 |
| 4 | Sat 24 Oct, 16:18 UTC4d ago | NaN | NaN | NaN | 1 |
| 5 | Sat 24 Oct, 12:33 UTC4d ago | NaN | NaN | NaN | 1 |
| 6 | Sat 24 Oct, 12:17 UTC4d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.110.54.217:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 124 on average | 69/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 10/3300 |
| 2 | RaidLab | groups of 8+ · 21 on average | 200/50 |
| 3 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 2/300 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
| 5 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustField - Test local rank?
Rank #10,700 on seven-day player hours for RustField - Test local, within the top 48% of all ranked servers.
How full does RustField - Test local run?
The current row shows RustField - Test local offline; the last response was 2 days 21 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does RustField - Test local run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by RustField - Test local. Joining needs the same protocol on your game; Steam handles the update.
Is RustField - Test local up, and what does its uptime show?
Offline now for RustField - Test local, last seen 2 days 21 hours ago. Over the last 4 full days the hours up number 20 of 96, 21%. Rust Data logged it first on 24 October 2026.
Which location does RustField - Test local run from?
There is no region published for RustField - Test local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 90.110.54.217:28015 is its address.
Map and rules
What rules and settings are recorded for RustField - Test local?
You will not find a gather rate in the string RustField - Test local. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does RustField - Test local wipe, and on what schedule?
No wipe schedule exists for RustField - Test local, since the world is remade every few hours and none of those resets is a wipe.
Tags and filters
Where does RustField - Test local appear among Rust Data lists and filters?
On Rust Data, RustField - Test local appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RustField - Test local hold?
These tags are published by RustField - Test local and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into RustField - Test local?
In Rust, F1 opens the console: type client.connect 90.110.54.217:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.