Offline 90.191.8.199:28015 checked 32d ago
Dev
Connect
srv = rust.server("90.191.8.199:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.191.8.199:28015
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Jul 2026, 21:39 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 46/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Dev rank?
Rank #16,539 on seven-day player hours for Dev, within the top 71% of all ranked servers.
How many players does Dev hold at once?
The current row shows Dev offline; the last response was 32 days 23 hours ago.
Server facts
What Rust version does Dev run?
The build is Rust network protocol 2631 and build 156583 on Linux, run by Dev. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dev, and is it online now?
Dev is offline at this refresh; the last response came 32 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 16 September 2026.
In which location is Dev hosted?
No region is published by Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 90.191.8.199:28015 is its address.
Map and rules
What rules and settings are recorded for Dev?
You will not find a gather rate in the string Dev. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Dev?
The game generates its map: procedural, on Dev.
Wipe schedule
On what schedule does Dev wipe?
The record for Dev holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 102 days 2 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold Dev, and which filters?
The Rust Data lists that Dev fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Dev hold?
These tags are published by Dev and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts8 (Group limit): The default cap applies: 8 per team; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs156583 (Build): Recorded game build: 156583; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Dev?
In Rust, F1 opens the console: type client.connect 90.191.8.199:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.