Offline 90.195.126.159:28015 checked 17d ago
Creative / Build
Connect
srv = rust.server("90.195.126.159:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.195.126.159:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 17:29 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 26/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 252/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 64/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 61/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
What position does Creative / Build take in the server rankings?
Over the last seven days Creative / Build sits at #13,530 on player hours, in the top 61% of ranked servers.
How many players does Creative / Build hold at once?
Creative / Build returns no live count at this refresh, having last been seen 17 days 19 hours ago.
Server data
Which Rust version is Creative / Build on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Creative / Build. The protocol has to match before you can join, and Steam does the updating.
How reliable is Creative / Build, and is it up?
Offline now for Creative / Build, last seen 17 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.
Where does Creative / Build sit?
For Creative / Build, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 90.195.126.159:28015.
Map and rules
Which settings and rules does Creative / Build run?
No gather rate appears in the name: Creative / Build. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Creative / Build?
A procedural map runs on Creative / Build, generated by the game.
Wipes and dates
On what schedule does Creative / Build wipe?
Too few wipes are on record for Creative / Build to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 20 hours ago.
Lists and tags
Where does Creative / Build appear among Rust Data lists and filters?
The Rust Data lists that Creative / Build fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Creative / Build hold?
The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Creative / Build?
Enter client.connect 90.195.126.159:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.