Rust Data

rustdata.spaceservers90.195.153.14:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 90.195.153.14:28015 checked 1d ago

Build Server

Connect

srv = rust.server("90.195.153.14:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap37 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 16:56 UTC1d ago NaN NaN running 1
1 Mon 21 Sep, 16:52 UTC38d ago 1 NaN 37 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
90.195.153.14:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 16:56 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average6/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average9/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average194/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average121/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average38/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1/100

Quick answers

From the figures on this page.

Player counts

How does Build Server compare in the rankings?

Rank #15,327 on seven-day player hours for Build Server, within the top 69% of all ranked servers.

How many players does Build Server hold at once?

Offline now for Build Server, with the last sample 24 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on Build Server?

Rust network protocol 2635 and build 168909 on Windows is what Build Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Build Server up, and what does its uptime show?

Build Server is offline at this refresh; the last response came 24 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 20 September 2026.

In which location is Build Server hosted?

For Build Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 90.195.153.14:28015.

Map and rules

What rules and settings are recorded for Build Server?

The name Build Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Build Server selected?

A procedural map runs on Build Server, generated by the game.

Wipes and dates

When does Build Server wipe, and how often?

Too few wipes are on record for Build Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 hours ago.

What is wipe day on Build Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which Rust Data filters and lists contain Build Server?

On Rust Data, Build Server appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Build Server hold?

The game's server browser reads these tags from Build Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Build Server?

The manual route: launch Rust, F1, then client.connect 90.195.153.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,135 players 11,892 servers online