Offline 90.195.153.14:28015 checked 1d ago
Build Server
Connect
srv = rust.server("90.195.153.14:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 16:56 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Mon 21 Sep, 16:52 UTC38d ago | 1 | NaN | 37 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.195.153.14:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 16:56 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 6/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 9/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 194/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 121/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 38/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
How does Build Server compare in the rankings?
Rank #15,327 on seven-day player hours for Build Server, within the top 69% of all ranked servers.
How many players does Build Server hold at once?
Offline now for Build Server, with the last sample 24 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on Build Server?
Rust network protocol 2635 and build 168909 on Windows is what Build Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Build Server up, and what does its uptime show?
Build Server is offline at this refresh; the last response came 24 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 20 September 2026.
In which location is Build Server hosted?
For Build Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 90.195.153.14:28015.
Map and rules
What rules and settings are recorded for Build Server?
The name Build Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Build Server selected?
A procedural map runs on Build Server, generated by the game.
Wipes and dates
When does Build Server wipe, and how often?
Too few wipes are on record for Build Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 hours ago.
What is wipe day on Build Server like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which Rust Data filters and lists contain Build Server?
On Rust Data, Build Server appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Build Server hold?
The game's server browser reads these tags from Build Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Build Server?
The manual route: launch Rust, F1, then client.connect 90.195.153.14:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.