Offline 90.219.133.19:28015 checked 38d ago
CrazyTrain Combat
Connect
srv = rust.server("90.219.133.19:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.219.133.19:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 19:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population data
What position does CrazyTrain Combat take in the server rankings?
Player hours over seven days put CrazyTrain Combat at #15,526, in the top – of the ranked set.
How many players does CrazyTrain Combat hold at once?
CrazyTrain Combat returns no live count at this refresh, having last been seen 38 days 18 hours ago.
About the server
Which Rust version is CrazyTrain Combat on?
Rust network protocol 2633 and build 163493 on Linux is what CrazyTrain Combat runs. Steam updates your game for you, but the protocol must match to join.
How reliable is CrazyTrain Combat, and is it online now?
The latest sample has CrazyTrain Combat offline, with a last sighting 38 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is CrazyTrain Combat hosted?
For CrazyTrain Combat, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 90.219.133.19:28015 is its address.
Rules, settings, map
What rules and settings are recorded for CrazyTrain Combat?
No gather rate appears in the name: CrazyTrain Combat. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has CrazyTrain Combat loaded?
CrazyTrain Combat runs a procedural map, which the game generates.
Wipe data
On what schedule does CrazyTrain Combat wipe?
The record for CrazyTrain Combat holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 49 days 9 hours ago.
Tags and filters
Which Rust Data filters and lists contain CrazyTrain Combat?
The Rust Data lists that CrazyTrain Combat fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on CrazyTrain Combat hold?
The game's server browser reads these tags from CrazyTrain Combat: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to CrazyTrain Combat?
In Rust, F1 opens the console: type client.connect 90.219.133.19:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.