Offline 90.232.169.237:28015 checked 7d ago
NoOne Dev Server
Connect
srv = rust.server("90.232.169.237:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 90.232.169.237:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 15:16 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 69/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 71/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 33/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 8/1000 |
Quick answers
From the figures on this page.
Player counts
How does NoOne Dev Server compare in the rankings?
Rank #13,146 on seven-day player hours for NoOne Dev Server, within the top 59% of all ranked servers.
How full does NoOne Dev Server run?
Offline now for NoOne Dev Server, with the last sample 7 days 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
Which Rust version is NoOne Dev Server on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by NoOne Dev Server. Steam updates your game for you, but the protocol must match to join.
How reliable is NoOne Dev Server, and is it up?
Offline now for NoOne Dev Server, last seen 7 days 1 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 21 October 2026.
Which location does NoOne Dev Server run from?
No region is published by NoOne Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 90.232.169.237:28015.
Map and rules
What rules and settings are recorded for NoOne Dev Server?
You will not find a gather rate in the string NoOne Dev Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has NoOne Dev Server loaded?
The game generates its map: procedural, on NoOne Dev Server.
Wipe data
When does NoOne Dev Server wipe, and on what schedule?
The record for NoOne Dev Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 8 days 14 hours ago.
Tags and filters
Which lists on Rust Data hold NoOne Dev Server, and which filters?
On Rust Data, NoOne Dev Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on NoOne Dev Server hold?
The game's server browser reads these tags from NoOne Dev Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into NoOne Dev Server?
The manual route: launch Rust, F1, then client.connect 90.232.169.237:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.