Rust Data

rustdata.spaceservers90.7.119.160:28016.ipynb

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Online 90.7.119.160:28015 checked 9m ago

My Rust server | Powered by AMP

moddedoxide

Connect

srv = rust.server("90.7.119.160:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
90.7.119.160:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 20:27 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average26/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Rank #15,349 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

About the server

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2635 and build 167781 on Linux is what My Rust server | Powered by AMP runs. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports itself online at the current refresh. Uptime of 96% across the last 7 full days: 161 hours of 168. The first row Rust Data holds for it is dated 3 October 2026.

In which location is My Rust server | Powered by AMP hosted?

For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 90.7.119.160:28015.

Map and rules

Which settings and rules does My Rust server | Powered by AMP run?

You will not find a gather rate in the string My Rust server | Powered by AMP. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by AMP selected?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 5 hours ago.

Lists and tags

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Rust server | Powered by AMP hold?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 90.7.119.160:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,340 players 11,701 servers online