Rust Data

rustdata.spaceservers91.100.78.149:28017.ipynb

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Offline 91.100.78.149:28015 checked 9d ago

Name of Server as Shown on the Client Server List

moddedoxide

Connect

srv = rust.server("91.100.78.149:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,295 # top 70%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct11 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 09:23 UTC14d ago 1 NaN running 1
1 Mon 12 Oct, 14:29 UTC15d ago 1 NaN 0.8 days 1
2 Sun 11 Oct, 14:27 UTC16d ago 1 NaN 1 days 0
3 Sat 10 Oct, 19:47 UTC17d ago 1 NaN 0.8 days 0
4 Sat 10 Oct, 13:09 UTC17d ago 1 NaN 0.3 days 1
5 Wed 30 Sep, 21:56 UTC26d ago 1 NaN 9.6 days 1
6 Wed 30 Sep, 13:30 UTC27d ago 1 NaN 0.4 days 1
7 Mon 28 Sep, 10:06 UTC29d ago 1 held half 2.1 days 1
8 Mon 21 Sep, 20:49 UTC36d ago 1 held half 6.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
91.100.78.149:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 10:04 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average151/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average132/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average27/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average136/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average42/1000

Quick answers

From the figures on this page.

Population data

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,295, in the top 70% of the ranked set.

How full does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 9 days 23 hours ago.

About the server

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167398 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 9 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.100.78.149:28015.

Rules, settings, map

Which settings and rules does Name of Server as Shown on the Client Server List run?

The name Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe data

On what schedule does Name of Server as Shown on the Client Server List wipe?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 14 days 11 hours ago, and that is the one in play.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain Name of Server as Shown on the Client Server List?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Name of Server as Shown on the Client Server List?

The manual route: launch Rust, F1, then client.connect 91.100.78.149:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,907 players 11,841 servers online