Offline 91.107.166.164:28015 checked 40d ago
EvoLuna's Rust Server
Connect
srv = rust.server("91.107.166.164:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.107.166.164:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 08:47 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 171/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 136/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 14/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 53/1000 |
Quick answers
From the figures on this page.
Player counts
What position does EvoLuna's Rust Server take in the server rankings?
Over the last seven days EvoLuna's Rust Server sits at #13,286 on player hours, in the top – of ranked servers.
How many players does EvoLuna's Rust Server hold at once?
EvoLuna's Rust Server returns no live count at this refresh, having last been seen 40 days 18 hours ago.
About the server
What Rust version does EvoLuna's Rust Server run?
Version Rust network protocol 2633 and build 163794 on Windows is reported by EvoLuna's Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is EvoLuna's Rust Server, and is it up?
EvoLuna's Rust Server is offline at this refresh; the last response came 40 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 17 September 2026.
Which location does EvoLuna's Rust Server run from?
No region is published by EvoLuna's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.107.166.164:28015.
Rules, settings, map
What rules and settings are recorded for EvoLuna's Rust Server?
No gather rate appears in the name: EvoLuna's Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. The VAC field reads off.
What is the map on EvoLuna's Rust Server?
A procedural map runs on EvoLuna's Rust Server, generated by the game.
Wipe data
When does EvoLuna's Rust Server wipe, and on what schedule?
The record for EvoLuna's Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 days 2 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain EvoLuna's Rust Server?
On Rust Data, EvoLuna's Rust Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on EvoLuna's Rust Server?
The game's server browser reads these tags from EvoLuna's Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into EvoLuna's Rust Server?
In Rust, F1 opens the console: type client.connect 91.107.166.164:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.