Rust Data

rustdata.spaceservers91.108.0.86:28017.ipynb

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Offline 91.108.0.86:28015 checked 6h ago

nazvanie

moddedoxide

Connect

srv = rust.server("91.108.0.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #12,629 # top 57%
last wipe 7h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75114:0015:00Wiped Thu 29 Oct, 14:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 14:24 UTC7h ago NaN NaN running 1
1 Mon 19 Oct, 12:25 UTC10d ago NaN NaN NaN 1
2 Sat 17 Oct, 02:16 UTC12d ago 1 held half 2.4 days 1
3 Thu 15 Oct, 02:48 UTC14d ago 1 NaN 2 days 0
4 Sun 11 Oct, 13:41 UTC18d ago 0 NaN 3.5 days 1
5 Thu 1 Oct, 20:10 UTC FW28d ago NaN NaN 9.7 days 0
6 Mon 28 Sep, 18:02 UTC31d ago 1 held half 3.1 days 0
7 Fri 18 Sep, 16:20 UTC41d ago NaN NaN 10.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.108.0.86:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 14:24 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average90/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average327/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nazvanie rank?

Rank #12,629 on seven-day player hours for nazvanie, within the top 57% of all ranked servers.

What population does nazvanie carry?

The current row shows nazvanie offline; the last response was 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.

About the server

Which Rust version is nazvanie on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by nazvanie. The protocol has to match before you can join, and Steam does the updating.

How reliable is nazvanie, and is it up?

Offline now for nazvanie, last seen 6 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is nazvanie hosted?

There is no region published for nazvanie. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.108.0.86:28015 is its address.

Rules, settings, map

Which rules apply on nazvanie, and what settings?

The name nazvanie carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on nazvanie?

A procedural map runs on nazvanie, generated by the game.

Wipe data

When does nazvanie wipe, and how often?

nazvanie wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 7 hours ago.

On nazvanie, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Where does nazvanie appear among Rust Data lists and filters?

The Rust Data lists that nazvanie fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on nazvanie hold?

Read by the game's server browser, the tags nazvanie publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join nazvanie?

Enter client.connect 91.108.0.86:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,965 players 11,810 servers online