Offline EU 91.113.208.226:28015 checked 1d ago
Local Test Server
Connect
srv = rust.server("91.113.208.226:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers, top 75% in EU, and #174 of the solo servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:41 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.113.208.226:28015
- region
- EU
- max players
- 10
- group limit
- solo
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR | EU · solo · weekly · 15 on average | 1/100 |
| 1 | [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 | EU · solo · weekly · 5 on average | 2/200 |
| 2 | 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 1/400 |
| 3 | 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 | EU · solo · monthly · 3 on average | 1/400 |
| 4 | 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 2/400 |
| 5 | LagCity RP [GER] by PoT | EU · solo · 3 on average | 1/99 |
Quick answers
From the figures on this page.
Population data
What position does Local Test Server take in the server rankings?
Ranked #8,980 on seven-day player hours, Local Test Server is #2,184 in Europe and in the top 40% of all ranked servers. Its position in the solo group is #174.
How full does Local Test Server run?
The current row shows Local Test Server offline; the last response was 32 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
Which Rust version is Local Test Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Test Server, and is it up?
Local Test Server is offline at this refresh; the last response came 32 hours ago. Uptime of 18% across the last 7 full days: 30 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Local Test Server run from?
With its EU tag, Local Test Server lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.113.208.226:28015 is its address.
Settings and map
Which rules apply on Local Test Server, and what settings?
You will not find a gather rate in the string Local Test Server. Solo play only. Teams are not allowed. Game mode roleplay, with this note: roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Wipes and dates
When does Local Test Server wipe, and how often?
A single wipe each month, the force wipe, is all Local Test Server does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 10 hours ago.
On Local Test Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 22 hours after it began.
Lists and tags
Which lists on Rust Data hold Local Test Server, and which filters?
On Rust Data, Local Test Server appears in these lists: EU Rust servers, Modded Rust servers, Rust roleplay servers and Solo Rust servers, group limit 1. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.
Which meanings do the tags on Local Test Server hold?
The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts1 (Group limit): Team size tops out at 1; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^r (Roleplay): Roleplay server; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Local Test Server?
Enter client.connect 91.113.208.226:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.