Rust Data

rustdata.spaceservers91.135.84.66:28017.ipynb

Run all rust-data · live

‹ All servers

Online 91.135.84.66:28015 checked 12m ago

RustySilverServer

moddedoxide

Connect

srv = rust.server("91.135.84.66:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #10,357 # top 47%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 16:52 UTC21d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 20870
Map of RustySilverServer
map
Procedural Map
size
4000
seed
20870
Open on RustMaps

Server

srv.info()
address
91.135.84.66:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 16:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average35/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

What position does RustySilverServer take in the server rankings?

Rank #10,357 on seven-day player hours for RustySilverServer, within the top 47% of all ranked servers.

What population does RustySilverServer carry?

Current row: 0 players on RustySilverServer, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.

Server data

How well does RustySilverServer perform?

The 48-hour average is 93 server fps, with a low of 73. Entity numbers reached 93,547, and that includes buildings, deployables and the rest. Memory peaked at 2,873 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RustySilverServer on?

Rust network protocol 2635 and build 168909 on Windows is what RustySilverServer runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustySilverServer, and is it up?

RustySilverServer reports itself online at the current refresh. Count back 28 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustySilverServer run from?

For RustySilverServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.135.84.66:28015.

Map and rules

Which settings and rules does RustySilverServer run?

No gather rate appears in the name: RustySilverServer. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has RustySilverServer selected?

The game generates the map on RustySilverServer: procedural, size 4,000, seed 20870. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does RustySilverServer wipe, and on what schedule?

The record for RustySilverServer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 7 hours ago.

What is wipe day on RustySilverServer like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 46 hours after it began.

Lists and tags

Which Rust Data filters and lists contain RustySilverServer?

These Rust Data lists include RustySilverServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RustySilverServer hold?

The game's server browser reads these tags from RustySilverServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into RustySilverServer?

The manual route: launch Rust, F1, then client.connect 91.135.84.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online