Online 91.135.84.66:28015 checked 12m ago
RustySilverServer
Connect
srv = rust.server("91.135.84.66:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 16:52 UTC21d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 20870
- map
- Procedural Map
- size
- 4000
- seed
- 20870
Server
srv.info()- address
- 91.135.84.66:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 16:52 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 35/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
What position does RustySilverServer take in the server rankings?
Rank #10,357 on seven-day player hours for RustySilverServer, within the top 47% of all ranked servers.
What population does RustySilverServer carry?
Current row: 0 players on RustySilverServer, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.
Server data
How well does RustySilverServer perform?
The 48-hour average is 93 server fps, with a low of 73. Entity numbers reached 93,547, and that includes buildings, deployables and the rest. Memory peaked at 2,873 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustySilverServer on?
Rust network protocol 2635 and build 168909 on Windows is what RustySilverServer runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustySilverServer, and is it up?
RustySilverServer reports itself online at the current refresh. Count back 28 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RustySilverServer run from?
For RustySilverServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.135.84.66:28015.
Map and rules
Which settings and rules does RustySilverServer run?
No gather rate appears in the name: RustySilverServer. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RustySilverServer selected?
The game generates the map on RustySilverServer: procedural, size 4,000, seed 20870. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does RustySilverServer wipe, and on what schedule?
The record for RustySilverServer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 7 hours ago.
What is wipe day on RustySilverServer like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 46 hours after it began.
Lists and tags
Which Rust Data filters and lists contain RustySilverServer?
These Rust Data lists include RustySilverServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RustySilverServer hold?
The game's server browser reads these tags from RustySilverServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into RustySilverServer?
The manual route: launch Rust, F1, then client.connect 91.135.84.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.