Rust Data

rustdata.spaceservers91.179.64.204:28017.ipynb

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Offline 91.179.64.204:28015 checked 9h ago

FRONTIER

moddedoxide

Connect

srv = rust.server("91.179.64.204:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #7,951 # top 36%
last wipe 23h ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75110:0012:0015:0017:0021:0023:00Wiped Wed 28 Oct, 10:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
025507510010:0012:0015:0017:0021:0023:00Wiped Wed 28 Oct, 10:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap39.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 10:32 UTC23h ago NaN NaN running 0
1 Sat 19 Sep, 08:52 UTC40d ago 1 NaN 39.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 944313
Map of FRONTIER
map
Procedural Map
size
5000
seed
944313
Open on RustMaps

Server

srv.info()
address
91.179.64.204:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 10:32 UTC
hostname
–
first seen
16 Sep 2026

About this server · in its own words

print(srv.description)
FRONTIER - SERVEUR EN COURS DE DEVELOPPEMENT Plugins maison : - Metiers et arbre de talents (niveaux, 30+ talents) - Boutique FRONTIER SHOP Rates : loot et ferraille x5 Sac a dos, kits, skins de construction, outil de remove Des bugs ou des resets sont possibles : le developpement est en cours. Merci de votre patience !

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average121/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Population data

How does FRONTIER compare in the rankings?

Over the last seven days FRONTIER sits at #7,951 on player hours, in the top 36% of ranked servers.

How full does FRONTIER run?

The current row shows FRONTIER offline; the last response was 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.

About the server

How smoothly does FRONTIER run?

The 48-hour average is 68 server fps, with a low of 48. Buildings, deployables and all else in the world took the count as high as 317,931 entities. Memory peaked at 3,922 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is FRONTIER on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by FRONTIER. Joining needs the same protocol on your game; Steam handles the update.

How reliable is FRONTIER, and is it online now?

FRONTIER is offline at this refresh; the last response came 9 hours ago. The uptime it reports puts the last restart about 12 minutes ago. Uptime of 8% across the last 7 full days: 13 hours of 168. Rust Data logged it first on 16 September 2026.

Which location does FRONTIER run from?

There is no region published for FRONTIER. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.179.64.204:28015.

Settings and map

What rules and settings are recorded for FRONTIER?

No gather rate appears in the name: FRONTIER. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has FRONTIER loaded?

FRONTIER runs a procedural map of size 5,000 with seed 944313, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does FRONTIER wipe?

A rhythm cannot be read from the wipes of FRONTIER on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 hours ago.

What is wipe day on FRONTIER like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does FRONTIER appear among Rust Data lists and filters?

The Rust Data lists that FRONTIER fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on FRONTIER?

The game's server browser reads these tags from FRONTIER: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into FRONTIER?

The manual route: launch Rust, F1, then client.connect 91.179.64.204:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online