Offline 91.192.170.82:28015 checked 4d ago
nameserver
Connect
srv = rust.server("91.192.170.82:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.192.170.82:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 09:27 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 152/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 152/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 52/1000 |
Quick answers
From the figures on this page.
Population
How does nameserver compare in the rankings?
Over the last seven days nameserver sits at #14,680 on player hours, in the top 66% of ranked servers.
How full does nameserver run?
nameserver returns no live count at this refresh, having last been seen 4 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What is the Rust version on nameserver?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is nameserver, and is it online now?
Offline now for nameserver, last seen 4 days 10 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 23 October 2026.
Where does nameserver sit?
No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.192.170.82:28015 is its address.
Settings and map
Which rules apply on nameserver, and what settings?
No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has nameserver loaded?
nameserver runs a procedural map, which the game generates.
Wipe schedule
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 11 hours ago.
Tags and filters
Where does nameserver appear among Rust Data lists and filters?
These Rust Data lists include nameserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join nameserver?
In Rust, F1 opens the console: type client.connect 91.192.170.82:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.