Rust Data

rustdata.spaceservers91.197.6.80:25142.ipynb

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Online 91.197.6.80:25141 checked 7m ago

serveur de Cloche_Art

moddedoxide

Connect

srv = rust.server("91.197.6.80:25142")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,404 # top 69%
last wipe 14d ago # no schedule published
next wipe 8d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

inatkind
08d 20hThu 5 Nov, 19:00 UTCFW force wipe
113d 15hTue 10 Nov, 13:51 UTCwipe
236d 20hThu 3 Dec, 19:00 UTCFW force wipe
341d 15hTue 8 Dec, 13:51 UTCwipe

The first 48 hours of its last wipes

Tue 13 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 13:51 UTC14d ago 0 NaN running 0
1 Tue 15 Sep, 14:16 UTC42d ago 2 halved by day 3 28 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 271934
Map of serveur de Cloche_Art
map
Procedural Map
size
3000
seed
271934
Open on RustMaps

Server

srv.info()
address
91.197.6.80:25141
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 13:51 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Ce serveur est hébergé par MineStrator ! Envie de louer votre propre serveur ? Cliquez sur Voir la Page Web Ou rejoignez nous sur discord.gg/minestrator

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average104/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average113/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average105/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average33/1000

Quick answers

From the figures on this page.

Population

How does serveur de Cloche_Art compare in the rankings?

Rank #15,404 on seven-day player hours for serveur de Cloche_Art, within the top 69% of all ranked servers.

How full does serveur de Cloche_Art run?

Current row: 0 players on serveur de Cloche_Art, against 5 slots. Over the last seven days it averaged 0 players.

Server facts

How well does serveur de Cloche_Art perform?

The 48-hour average is 52 server fps, with a low of 10. The entity count peaked at 46,763, covering buildings, deployables and the rest of the world. Memory peaked at 3,460 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on serveur de Cloche_Art?

Rust network protocol 2634 and build 167781 on Linux is what serveur de Cloche_Art runs. Joining needs the same protocol on your game; Steam handles the update.

Is serveur de Cloche_Art up, and what does its uptime show?

The current sample puts serveur de Cloche_Art online. A restart about 14 days 6 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is serveur de Cloche_Art hosted?

No region is published by serveur de Cloche_Art. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.197.6.80:25141.

Settings and map

Which settings and rules does serveur de Cloche_Art run?

The name serveur de Cloche_Art carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has serveur de Cloche_Art loaded?

serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does serveur de Cloche_Art wipe, and how often?

The wipe rhythm for serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 8 hours ago, and that is the one in play.

On serveur de Cloche_Art, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which Rust Data filters and lists contain serveur de Cloche_Art?

On Rust Data, serveur de Cloche_Art appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on serveur de Cloche_Art hold?

The game's server browser reads these tags from serveur de Cloche_Art: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to serveur de Cloche_Art?

The manual route: launch Rust, F1, then client.connect 91.197.6.80:25141. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,411 players 11,811 servers online