Online 91.197.6.80:25141 checked 7m ago
serveur de Cloche_Art
Connect
srv = rust.server("91.197.6.80:25142")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 15h | Tue 10 Nov, 13:51 UTC | wipe |
| 2 | 36d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 41d 15h | Tue 8 Dec, 13:51 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 13:51 UTC14d ago | 0 | NaN | running | 0 |
| 1 | Tue 15 Sep, 14:16 UTC42d ago | 2 | halved by day 3 | 28 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 271934
- map
- Procedural Map
- size
- 3000
- seed
- 271934
Server
srv.info()- address
- 91.197.6.80:25141
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 13:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 104/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 105/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
How does serveur de Cloche_Art compare in the rankings?
Rank #15,404 on seven-day player hours for serveur de Cloche_Art, within the top 69% of all ranked servers.
How full does serveur de Cloche_Art run?
Current row: 0 players on serveur de Cloche_Art, against 5 slots. Over the last seven days it averaged 0 players.
Server facts
How well does serveur de Cloche_Art perform?
The 48-hour average is 52 server fps, with a low of 10. The entity count peaked at 46,763, covering buildings, deployables and the rest of the world. Memory peaked at 3,460 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on serveur de Cloche_Art?
Rust network protocol 2634 and build 167781 on Linux is what serveur de Cloche_Art runs. Joining needs the same protocol on your game; Steam handles the update.
Is serveur de Cloche_Art up, and what does its uptime show?
The current sample puts serveur de Cloche_Art online. A restart about 14 days 6 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is serveur de Cloche_Art hosted?
No region is published by serveur de Cloche_Art. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.197.6.80:25141.
Settings and map
Which settings and rules does serveur de Cloche_Art run?
The name serveur de Cloche_Art carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has serveur de Cloche_Art loaded?
serveur de Cloche_Art runs a procedural map of size 3,000 with seed 271934, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does serveur de Cloche_Art wipe, and how often?
The wipe rhythm for serveur de Cloche_Art is every 4 weeks on Tuesday at 13:51 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 8 hours ago, and that is the one in play.
On serveur de Cloche_Art, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags and filters
Which Rust Data filters and lists contain serveur de Cloche_Art?
On Rust Data, serveur de Cloche_Art appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on serveur de Cloche_Art hold?
The game's server browser reads these tags from serveur de Cloche_Art: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to serveur de Cloche_Art?
The manual route: launch Rust, F1, then client.connect 91.197.6.80:25141. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
