Online 91.200.220.207:28015 checked 9m ago
Tyson's Playground
Connect
srv = rust.server("91.200.220.207:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 88/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 25/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 274/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Tyson's Playground rank?
Player hours over seven days put Tyson's Playground at #15,326, in the top 69% of the ranked set.
How full does Tyson's Playground run?
Current row: 0 players on Tyson's Playground, against 10 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Tyson's Playground run?
Server fps over the last 48 hours averages 238; the floor is 230. Entity numbers reached 3,959, and that includes buildings, deployables and the rest. Memory peaked at 1,931 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Tyson's Playground run?
Rust network protocol 2634 and build 167398 on Linux is what Tyson's Playground runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Tyson's Playground, and is it up?
Tyson's Playground reports itself online at the current refresh. Count back 16 days 23 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 12 October 2026.
Where does Tyson's Playground sit?
There is no region published for Tyson's Playground. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.200.220.207:28015 is its address.
Map and rules
Which settings and rules does Tyson's Playground run?
No gather rate appears in the name: Tyson's Playground. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Tyson's Playground selected?
Size 3,000, seed 1337: the procedural map on Tyson's Playground, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
On what schedule does Tyson's Playground wipe?
A rhythm cannot be read from the wipes of Tyson's Playground on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 23 hours ago.
Lists and tags
Which lists on Rust Data hold Tyson's Playground, and which filters?
On Rust Data, Tyson's Playground appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Tyson's Playground hold?
These tags are published by Tyson's Playground and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Tyson's Playground?
In Rust, F1 opens the console: type client.connect 91.200.220.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://warriorrust.com.