Online 91.208.92.38:28015 checked 9m ago
A Rust Server
Connect
srv = rust.server("91.208.92.38:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 91.208.92.38:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 11:22 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Quick answers
From the figures on this page.
Player counts
How does A Rust Server compare in the rankings?
Rank #8,831 on seven-day player hours for A Rust Server, within the top 40% of all ranked servers.
How many players does A Rust Server hold at once?
The sample now reads 0 players for A Rust Server, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 16:00 UTC, mean 2 players.
Server data
What does performance look like on A Rust Server?
Averaged over 48 hours: 239 server fps, never under 231. Entity numbers reached 48,136, and that includes buildings, deployables and the rest. A high of 2,583 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it up?
A Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 44 hours ago. 23 of 24 hours up over the last 1 full day, or 96%. The first row Rust Data holds for it is dated 27 October 2026.
Where does A Rust Server sit?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.208.92.38:28015.
Map and rules
Which rules apply on A Rust Server, and what settings?
The name A Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has A Rust Server selected?
Size 3,000, seed 1: the procedural map on A Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does A Rust Server wipe?
Too few wipes are on record for A Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 47 hours ago.
Tags and filters
Which Rust Data filters and lists contain A Rust Server?
On Rust Data, A Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on A Rust Server hold?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to A Rust Server?
The manual route: launch Rust, F1, then client.connect 91.208.92.38:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.