Offline 91.211.27.226:28026 checked 3d ago
RustStyle - Pelican
Connect
srv = rust.server("91.211.27.226:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.211.27.226:28026
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 13:07 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 53/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
What position does RustStyle - Pelican take in the server rankings?
Player hours over seven days put RustStyle - Pelican at #15,344, in the top 69% of the ranked set.
How full does RustStyle - Pelican run?
RustStyle - Pelican returns no live count at this refresh, having last been seen 3 days 9 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is RustStyle - Pelican on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustStyle - Pelican. The protocol has to match before you can join, and Steam does the updating.
Is RustStyle - Pelican up, and what does its uptime show?
The latest sample has RustStyle - Pelican offline, with a last sighting 3 days 9 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. The first row Rust Data holds for it is dated 25 October 2026.
In which location is RustStyle - Pelican hosted?
For RustStyle - Pelican, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.211.27.226:28026 is its address.
Settings and map
Which settings and rules does RustStyle - Pelican run?
No gather rate appears in the name: RustStyle - Pelican. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on RustStyle - Pelican?
RustStyle - Pelican runs a procedural map, which the game generates.
Wipes and dates
When does RustStyle - Pelican wipe, and on what schedule?
The record for RustStyle - Pelican holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 8 days 10 hours ago, and that is the one in play.
Tags and filters
Where does RustStyle - Pelican appear among Rust Data lists and filters?
On Rust Data, RustStyle - Pelican appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustStyle - Pelican hold?
Read by the game's server browser, the tags RustStyle - Pelican publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join RustStyle - Pelican?
In Rust, F1 opens the console: type client.connect 91.211.27.226:28026. Launch Rust on this page does the same by opening the game through Steam and connecting.