Rust Data

rustdata.spaceservers91.212.121.243:50024.ipynb

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Online 91.212.121.243:50021 checked 9m ago

Da Short Bus

moddedcarbon

Connect

srv = rust.server("91.212.121.243:50024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #7,072 # top 32%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 27 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 22:02 UTC2d ago 2 NaN running 0
1 Sat 3 Oct, 20:44 UTC26d ago 0 NaN 24.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3850 · seed 1337
Map of Da Short Bus
map
Custom Map
size
3850
seed
1337

Server

srv.info()
address
91.212.121.243:50021
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 22:02 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average4/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average45/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average207/215

Quick answers

From the figures on this page.

Player counts

How does Da Short Bus compare in the rankings?

Player hours over seven days put Da Short Bus at #7,072, in the top 32% of the ranked set.

What population does Da Short Bus carry?

Da Short Bus reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.

Server facts

How well does Da Short Bus perform?

The 48-hour average is 185 server fps, with a low of 145. The entity count peaked at 75,243, covering buildings, deployables and the rest of the world. The memory field tops out at 3,628 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Da Short Bus run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Da Short Bus. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Da Short Bus, and is it up?

Da Short Bus reports itself online at the current refresh. A restart about 2 days 1 hours ago is what its reported uptime implies. 143 of 168 hours up over the last 7 full days, or 85%. Rust Data logged it first on 13 September 2026.

Where does Da Short Bus sit?

No region is published by Da Short Bus. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.212.121.243:50021 is its address.

Map and rules

Which rules apply on Da Short Bus, and what settings?

No gather rate appears in the name: Da Short Bus. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

What is the map on Da Short Bus?

The game generates the map on Da Short Bus: procedural, size 3,850, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does Da Short Bus wipe, and on what schedule?

The record for Da Short Bus holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 2 hours ago.

On Da Short Bus, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Da Short Bus?

On Rust Data, Da Short Bus appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Da Short Bus?

These tags are published by Da Short Bus and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Da Short Bus?

The manual route: launch Rust, F1, then client.connect 91.212.121.243:50021. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.skailarhost.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,329 players 11,721 servers online