Offline NA · us5 91.229.114.137:28063 checked 2d ago
[US] Fallen Rust - PvP Aimtrain
Connect
srv = rust.server("91.229.114.137:28065")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 22:20 UTC9d ago | 1 | NaN | running | 0 |
| 1 | Sat 3 Oct, 00:39 UTC27d ago | 1 | halved by day 2 | 17.9 days | 0 |
| 2 | Sat 26 Sep, 18:06 UTC33d ago | 1 | halved by day 2 | 6.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 1/15 |
| 1 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 10/100 |
| 2 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0/16 |
| 3 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0/16 |
| 4 | The Salt Mines (Official) Solo Only | 2x | | NA · groups of 8+ · 2x · monthly · 1 on average | 4/100 |
| 5 | [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 32 on average | 29/100 |
Quick answers
From the figures on this page.
Player counts
How does [US] Fallen Rust - PvP Aimtrain compare in the rankings?
Player hours over the last seven days: #15,269 for [US] Fallen Rust - PvP Aimtrain, #1,496 in North America, within the top 69% of the ranked set.
What population does [US] Fallen Rust - PvP Aimtrain carry?
[US] Fallen Rust - PvP Aimtrain returns no live count at this refresh, having last been seen 2 days 14 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on [US] Fallen Rust - PvP Aimtrain?
Rust network protocol 2634 and build 167781 on Linux is what [US] Fallen Rust - PvP Aimtrain runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [US] Fallen Rust - PvP Aimtrain, and is it online now?
The latest sample has [US] Fallen Rust - PvP Aimtrain offline, with a last sighting 2 days 14 hours ago. Over the last 7 full days the hours up number 109 of 168, 65%. Its earliest recorded date in Rust Data is 26 September 2026.
Where does [US] Fallen Rust - PvP Aimtrain sit?
The NA tag places [US] Fallen Rust - PvP Aimtrain in North America, and its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.137:28063.
Settings and map
Which settings and rules does [US] Fallen Rust - PvP Aimtrain run?
No gather rate appears in the name: [US] Fallen Rust - PvP Aimtrain. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [US] Fallen Rust - PvP Aimtrain selected?
Size 6,000, seed 1337: the procedural map on [US] Fallen Rust - PvP Aimtrain, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe data
On what schedule does [US] Fallen Rust - PvP Aimtrain wipe?
[US] Fallen Rust - PvP Aimtrain wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 4 hours ago, and that is the one in play.
What is wipe day on [US] Fallen Rust - PvP Aimtrain like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.
Tags and filters
Which lists on Rust Data hold [US] Fallen Rust - PvP Aimtrain, and which filters?
The Rust Data lists that [US] Fallen Rust - PvP Aimtrain fits are: Modded Rust servers, Rust aim training servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on [US] Fallen Rust - PvP Aimtrain hold?
Read by the game's server browser, the tags [US] Fallen Rust - PvP Aimtrain publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): us5 is the region code recorded; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [US] Fallen Rust - PvP Aimtrain?
Enter client.connect 91.229.114.137:28063 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://fallenrust.com/.
