Online 91.229.114.137:28083 checked 9m ago
BunnieBee's
Connect
srv = rust.server("91.229.114.137:28085")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, and #316 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 02:42 UTC26d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2021
- map
- Procedural Map
- size
- 3500
- seed
- 2021
Server
srv.info()- address
- 91.229.114.137:28083
- region
- – · us5
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 02:42 UTC
- hostname
- 83979b1d.joinmyga.me
- first seen
- 2 Oct 2026
Operator · joinmyga.me
rust.servers(operator="joinmyga.me").sort_values("players")
19 servers publish a joinmyga.me hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 2/50 |
| 1 | AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN | OC · quad · monthly · 2 on average | 1/50 |
| 2 | Casual PVE Svenska Krigare | EU · quad · 1 on average | 3/20 |
| 3 | Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0/100 |
| 4 | Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 18/140 |
| 5 | BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does BunnieBee's rank?
Over the last seven days BunnieBee's sits at #5,073 on player hours, in the top 23% of ranked servers. Within the quad group, its rank is #316.
How many players does BunnieBee's hold at once?
BunnieBee's reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 2 players.
Server facts
How smoothly does BunnieBee's run?
Server fps over the last 48 hours averages 111; the floor is 80. Buildings, deployables and all else in the world took the count as high as 73,859 entities. Memory peaked at 2,630 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on BunnieBee's?
Rust network protocol 2635 and build 168909 on Linux is what BunnieBee's runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is BunnieBee's, and is it up?
The current sample puts BunnieBee's online. The uptime it reports puts the last restart about 16 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 2 October 2026.
Which location does BunnieBee's run from?
For BunnieBee's, no region is published; the region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.229.114.137:28083.
Settings and map
Which rules apply on BunnieBee's, and what settings?
No gather rate appears in the name: BunnieBee's. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on BunnieBee's?
BunnieBee's runs a procedural map of size 3,500 with seed 2021, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does BunnieBee's wipe, and on what schedule?
Too few wipes are on record for BunnieBee's to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 16 hours ago.
What is wipe day on BunnieBee's like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 43 hours in.
Tags and filters
Which Rust Data filters and lists contain BunnieBee's?
The Rust Data lists that BunnieBee's fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.
Which operator runs BunnieBee's?
A joinmyga.me hostname is published by BunnieBee's and by 18 other servers we track, which suggests the same operator runs them.
How should you read the server tags on BunnieBee's?
These tags are published by BunnieBee's and read by the game's server browser: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): us5 is the region code recorded; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join BunnieBee's?
In Rust, F1 opens the console: type client.connect 91.229.114.137:28083. Launch Rust on this page does the same by opening the game through Steam and connecting.