Rust Data

rustdata.spaceservers91.229.114.137:28117.ipynb

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Online NA · us5 91.229.114.137:28115 checked 9m ago

RGN 5x PvE [Events|Purge|Zombies|SkillTree]

5x biweekly wipes moddedoxidepve

Connect

srv = rust.server("91.229.114.137:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #4,510 # top 20% · #768 in NA
last wipe 7d ago # biweekly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 5

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
120d 21hThu 19 Nov, 17:09 UTCwipe
234d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 17:09 UTC7d ago 3 NaN running 0
1 Thu 8 Oct, 17:10 UTC21d ago 3 halved by day 7 14 days 0
2 Fri 2 Oct, 17:33 UTC27d ago 3 held half 6 days 0
3 Thu 24 Sep, 17:09 UTC35d ago 2 halved by day 3 8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 881133502
Map of RGN 5x PvE [Events|Purge|Zombies|SkillTree]
map
RustGamingNation Procedural
size
3000
seed
881133502

Server

srv.info()
address
91.229.114.137:28115
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
22 Oct 2026, 17:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
5x Gather • No Raiding • No Killing • Chill PVE\ \ Features:\ - Instant Craft\ - Sky & Water Bases\ - Raidable NPC Bases\ - Custom Build Sites\ - Recyclers At Monuments\ - Shop, Kits, Events, And More!\ \

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 31 on average24/150
1Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|StatsNA · groups of 10+ · 5x · biweekly · 3 on average0/100
2BotWorld PVE AI Player70 Live Bots 5X - Wiped - 12d agoNA · groups of 8+ · 5x · biweekly · 2 on average1/200
3Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 57 on average92/125
4[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 44 on average25/100
5[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 8 on average24/100

Quick answers

From the figures on this page.

Player counts

How does RGN 5x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?

On seven-day player hours RGN 5x PvE [Events|Purge|Zombies|SkillTree] is #4,510 overall and #768 in North America, inside the top 20% of all ranked servers.

What population does RGN 5x PvE [Events|Purge|Zombies|SkillTree] carry?

The sample now reads 0 players for RGN 5x PvE [Events|Purge|Zombies|SkillTree], out of 100 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 2 players.

Server data

How smoothly does RGN 5x PvE [Events|Purge|Zombies|SkillTree] run?

Averaged over 48 hours: 60 server fps, never under 56. Buildings, deployables and all else in the world took the count as high as 70,120 entities. Memory peaked at 3,009 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RGN 5x PvE [Events|Purge|Zombies|SkillTree] run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RGN 5x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.

Is RGN 5x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is RGN 5x PvE [Events|Purge|Zombies|SkillTree] hosted?

The NA tag places RGN 5x PvE [Events|Purge|Zombies|SkillTree] in North America, and its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28115 is its address.

Map and rules

What rules and settings are recorded for RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

The name carries the figure: RGN 5x PvE [Events|Purge|Zombies|SkillTree] runs 5x gather. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has RGN 5x PvE [Events|Purge|Zombies|SkillTree] selected?

Size 3,000, seed 881133502: the procedural map on RGN 5x PvE [Events|Purge|Zombies|SkillTree], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: RustGamingNation Procedural.

Wipes and dates

On what schedule does RGN 5x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm for RGN 5x PvE [Events|Purge|Zombies|SkillTree] is every other Thursday at 17:09 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 7 days 2 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

What is wipe day on RGN 5x PvE [Events|Purge|Zombies|SkillTree] like?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 10 hours in. Half the peak or more was held to the next wipe in 33% of recent wipes. Otherwise the crowd fell below half by day 5.

Tags, lists

Where does RGN 5x PvE [Events|Purge|Zombies|SkillTree] appear among Rust Data lists and filters?

The Rust Data lists that RGN 5x PvE [Events|Purge|Zombies|SkillTree] fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers, Rust servers named for the undead and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should you read the server tags on RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

The game's server browser reads these tags from RGN 5x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): us5 is the region code recorded; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

The manual route: launch Rust, F1, then client.connect 91.229.114.137:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustgamingnation.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code us5 is the region code recorded.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online