Rust Data

rustdata.spaceservers91.229.114.165:28015.ipynb

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Offline 91.229.114.165:28010 checked 20d ago

Test Server (Stevious Main & Mondays)

moddedcarbon

Connect

srv = rust.server("91.229.114.165:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,842 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 23:20 UTC20d ago 0 NaN running 0
1 Wed 7 Oct, 21:25 UTC21d ago 2 NaN 1.1 days 0
2 Sun 4 Oct, 04:01 UTC25d ago 2 held half 3.7 days 0
3 Fri 2 Oct, 09:55 UTC27d ago 1 NaN 1.8 days 0
4 Wed 30 Sep, 22:27 UTC28d ago 2 NaN 1.5 days 0
5 Sun 27 Sep, 00:41 UTC32d ago 2 halved by day 2 3.9 days 0
6 Fri 25 Sep, 08:47 UTC34d ago 1 NaN 1.7 days 0
7 Wed 23 Sep, 21:58 UTC35d ago 3 NaN 1.5 days 0
8 Sat 19 Sep, 23:58 UTC39d ago 2 held half 3.9 days 0
9 Fri 18 Sep, 00:04 UTC41d ago 1 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3950 · seed 1337
Map of Test Server (Stevious Main & Mondays)
map
Custom Map
size
3950
seed
1337

Server

srv.info()
address
91.229.114.165:28010
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 21:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average188/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average29/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average273/700

Quick answers

From the figures on this page.

Population data

What position does Test Server (Stevious Main & Mondays) take in the server rankings?

Rank #15,842 on seven-day player hours for Test Server (Stevious Main & Mondays), within the top 72% of all ranked servers.

How many players does Test Server (Stevious Main & Mondays) hold at once?

Offline now for Test Server (Stevious Main & Mondays), with the last sample 20 days 10 hours ago.

Server facts

What is the Rust version on Test Server (Stevious Main & Mondays)?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Test Server (Stevious Main & Mondays). Joining needs the same protocol on your game; Steam handles the update.

How reliable is Test Server (Stevious Main & Mondays), and is it up?

Offline now for Test Server (Stevious Main & Mondays), last seen 20 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Test Server (Stevious Main & Mondays) sit?

For Test Server (Stevious Main & Mondays), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.165:28010.

Rules, settings, map

Which rules apply on Test Server (Stevious Main & Mondays), and what settings?

The name Test Server (Stevious Main & Mondays) carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Which map has Test Server (Stevious Main & Mondays) selected?

Size 3,950, seed 1337: the procedural map on Test Server (Stevious Main & Mondays), generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

When does Test Server (Stevious Main & Mondays) wipe, and on what schedule?

Test Server (Stevious Main & Mondays) wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 16 hours ago, and that is the one in play.

What is wipe day on Test Server (Stevious Main & Mondays) like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags, lists

Where does Test Server (Stevious Main & Mondays) appear among Rust Data lists and filters?

These Rust Data lists include Test Server (Stevious Main & Mondays): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Test Server (Stevious Main & Mondays)?

These tags are published by Test Server (Stevious Main & Mondays) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Test Server (Stevious Main & Mondays)?

The manual route: launch Rust, F1, then client.connect 91.229.114.165:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://stevious.io/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online