Rust Data

rustdata.spaceservers91.229.114.207:28025.ipynb

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Online NA 91.229.114.207:28023 checked 11m ago

DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub

monthly wipes moddedcarbonpremium

Connect

srv = rust.server("91.229.114.207:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69% · #1518 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:23 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1293949871
Custom map, no picture published
map
Custom Map
size
5000
seed
1293949871
custom map
download

Server

srv.info()
address
91.229.114.207:28023
region
NA
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:23 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
DadCore GitGud | Aim Train Welcome to DadCore Rust, where people with jobs build their base! 50% Upkeep Softcore+Premium+Secure+PlaySafe ID No VPN

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average5/15
1[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100
2The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average1/100
3NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
4Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
5Paradise US 5X | Free Heli & Planes | Builds | Raidable BasesNA · groups of 8+ · 5x · monthly · 1 on average2/44

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub rank?

Ranked #15,358 on seven-day player hours, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub is #1,518 in North America and in the top 69% of all ranked servers.

How many players does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub hold at once?

The sample now reads 0 players for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, out of 200 slots. Over the last seven days it averaged 0 players.

Server facts

How well does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub perform?

Averaged over 48 hours: 120 server fps, never under 120. Buildings, deployables and all else in the world took the count as high as 20,954 entities. The memory field tops out at 3,240 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

Version Rust network protocol 2635 and build 168909 on Linux is reported by DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. Steam updates your game for you, but the protocol must match to join.

Is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub up, and what does its uptime show?

Online is the state at the latest refresh for DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. A restart about 5 days 9 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub hosted?

The NA tag is what DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.229.114.207:28023 is its address.

Rules, settings, map

Which settings and rules does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub run?

No gather rate appears in the name: DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Joining requires Rust's premium status. Anti-cheat status: VAC on.

Which map has DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub loaded?

Map size 5,000, custom, on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub. Download the published file from this page.

Wipe data

When does DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipe, and on what schedule?

Once a month DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 8 hours ago. A monthly wipe schedule is published in its tags.

On DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

On Rust Data, DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub appears in these lists: Modded Rust servers, Rust aim training servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

These tags are published by DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Joining requires Rust's premium status; NA (North America): The server browser files it under North America; sc1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into DadCore GitGud | Aim/Gun Game/FFA| Playsafe ID | DadClub?

In Rust, F1 opens the console: type client.connect 91.229.114.207:28023. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status. https://www.dadcorerust.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts8,rustmaps

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.
^q
Premium Joining requires Rust's premium status.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,972 players 11,694 servers online