Online NA · us5 91.229.114.221:28039 checked 12m ago
Server hosted by Physgun.com
Connect
srv = rust.server("91.229.114.221:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 16:42 UTC2h ago | NaN | NaN | NaN | 0 |
| 1 | Thu 29 Oct, 15:05 UTC4h ago | NaN | NaN | NaN | 0 |
| 2 | Thu 29 Oct, 00:54 UTC18h ago | NaN | NaN | NaN | 1 |
| 3 | Thu 29 Oct, 00:46 UTC18h ago | NaN | NaN | NaN | 1 |
| 4 | Wed 28 Oct, 23:38 UTC19h ago | NaN | NaN | NaN | 1 |
| 5 | Wed 28 Oct, 22:46 UTC20h ago | NaN | NaN | NaN | 0 |
| 6 | Wed 28 Oct, 20:02 UTC23h ago | NaN | NaN | NaN | 0 |
| 7 | Wed 28 Oct, 03:13 UTC1d ago | NaN | NaN | NaN | 1 |
| 8 | Wed 28 Oct, 03:00 UTC1d ago | NaN | NaN | NaN | 0 |
| 9 | Wed 28 Oct, 02:34 UTC1d ago | NaN | NaN | NaN | 1 |
| 10 | Wed 28 Oct, 00:33 UTC1d ago | NaN | NaN | NaN | 1 |
| 11 | Tue 27 Oct, 22:42 UTC1d ago | NaN | NaN | NaN | 0 |
| 12 | Tue 27 Oct, 20:42 UTC1d ago | NaN | NaN | NaN | 0 |
| 13 | Mon 28 Sep, 04:54 UTC31d ago | NaN | NaN | NaN | 0 |
| 14 | Mon 28 Sep, 04:32 UTC31d ago | NaN | NaN | NaN | 0 |
| 15 | Mon 28 Sep, 04:19 UTC31d ago | 1 | held half | 29.7 days | 0 |
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 80/100 |
| 1 | Rustoria.co - US Low Pop | JUST WIPED 29.10 | NA · no group limit · 64 on average | 57/100 |
| 2 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 115 on average | 202/300 |
| 3 | Pickle Rust EU Monthly | EU · no group limit · 50 on average | 57/100 |
| 4 | RaidLab | groups of 8+ · 33 on average | 0/50 |
| 5 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 0/3300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Server hosted by Physgun.com rank?
Ranked #7,763 on seven-day player hours, Server hosted by Physgun.com is #1,151 in North America and in the top 35% of all ranked servers.
How full does Server hosted by Physgun.com run?
Server hosted by Physgun.com reports 1 players at this refresh, with 8 slots configured. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 01:00 UTC, mean 1 players.
About the server
How well does Server hosted by Physgun.com perform?
The 48-hour average is 41 server fps, with a low of 5. The entity count peaked at 6,671, covering buildings, deployables and the rest of the world. Memory peaked at 1,052 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Server hosted by Physgun.com on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Server hosted by Physgun.com. The protocol has to match before you can join, and Steam does the updating.
How reliable is Server hosted by Physgun.com, and is it online now?
Server hosted by Physgun.com reports itself online at the current refresh. Count back 21 minutes from its reported uptime to get the last restart. 13 of 168 hours up over the last 7 full days, or 8%. Its earliest recorded date in Rust Data is 23 September 2026.
Where does Server hosted by Physgun.com sit?
The NA tag places Server hosted by Physgun.com in North America, and its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.229.114.221:28039 is its address.
Map and rules
Which rules apply on Server hosted by Physgun.com, and what settings?
No gather rate appears in the name: Server hosted by Physgun.com. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Server hosted by Physgun.com loaded?
Size 1,500, seed 1337: the procedural map on Server hosted by Physgun.com, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
On what schedule does Server hosted by Physgun.com wipe?
A new world arrives every few hours on Server hosted by Physgun.com, so no wipe schedule is kept and those resets do not count as wipes.
Lists and tags
Which Rust Data filters and lists contain Server hosted by Physgun.com?
These Rust Data lists include Server hosted by Physgun.com: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on Server hosted by Physgun.com?
The game's server browser reads these tags from Server hosted by Physgun.com: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): Region code in the data: us5; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Server hosted by Physgun.com?
In Rust, F1 opens the console: type client.connect 91.229.114.221:28039. Launch Rust on this page does the same by opening the game through Steam and connecting.