Rust Data

rustdata.spaceservers91.229.114.221:28085.ipynb

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Online 91.229.114.221:28083 checked 10m ago

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

weekly wipes moddedoxidepve

Connect

srv = rust.server("91.229.114.221:28085")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 2 # peak 6
rank #2,489 # top 11%
last wipe 6d ago # weekly schedule
next wipe 5h # Thu 29 Oct, 05:10 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 05:10 UTC, in 5h. # Its weekly schedule tag · low confidence

usual gap3.9 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
05hThu 29 Oct, 05:10 UTCwipe
17d 19hThu 5 Nov, 19:00 UTCFW force wipe
214d 5hThu 12 Nov, 05:10 UTCwipe
321d 5hThu 19 Nov, 05:10 UTCwipe
428d 5hThu 26 Nov, 05:10 UTCwipe
535d 19hThu 3 Dec, 19:00 UTCFW force wipe
642d 5hThu 10 Dec, 05:10 UTCwipe

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 05:10 UTC6d ago 6 NaN running 1
1 Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
2 Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
3 Wed 7 Oct, 16:36 UTC21d ago 1 NaN 4.1 days 0
4 Tue 6 Oct, 14:29 UTC22d ago 1 NaN 1.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1926361453
Map of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA
map
Procedural Map
size
3500
seed
1926361453
Open on RustMaps

Server

srv.info()
address
91.229.114.221:28083
region
– · us5
max players
50
group limit
8, the default
wipe schedule
weekly
last wipe
22 Oct 2026, 05:10 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
ASHFALL WEEKLY | Hardcore PvE Base Defense 6 Days. 5 Waves Per Day. One TC to Protect. Challenge TheDirector with /AshfallSiege. Survive increasingly brutal assaults and earn powerful defensive blueprints. No Tech Tree. No Handouts. No Mercy. Your base looks adorable. TheDirector can't wait to meet it.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 13 on average3/100
1#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average3/200
2[SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average2/50
3RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average2/50
4Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
5TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average1/250

Quick answers

From the figures on this page.

Population data

What position does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA take in the server rankings?

Over the last seven days ASHFALL | PvE Weekly | Hardcore Base Defense | BETA sits at #2,489 on player hours, in the top 11% of ranked servers.

How many players does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hold at once?

The sample now reads 2 players for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, out of 50 slots. Over the last seven days it averaged 2 players and peaked at 6. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 4 players.

Server facts

How smoothly does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run?

Server fps over the last 48 hours averages 53; the floor is 37. Buildings, deployables and all else in the world took the count as high as 72,685 entities. A high of 3,412 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Version Rust network protocol 2635 and build 168909 on Linux is reported by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. Steam updates your game for you, but the protocol must match to join.

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA up, and what does its uptime show?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 3 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA hosted?

No region is published by ASHFALL | PvE Weekly | Hardcore Base Defense | BETA; its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.221:28083.

Settings and map

Which rules apply on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and what settings?

The name ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Size 3,500, seed 1926361453: the procedural map on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA wipe?

The tag sets the prediction: ASHFALL | PvE Weekly | Hardcore Base Defense | BETA has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Thursday 29 October at 05:10 UTC. A new world was started 6 days 18 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

On ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, what happens on wipe day?

The average peak over recent wipes is 3 players. 14 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA appear among Rust Data lists and filters?

These Rust Data lists include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the server tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The game's server browser reads these tags from ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): The row gives us5 as its region code; ^w (Weekly): Wipes run weekly; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The manual route: launch Rust, F1, then client.connect 91.229.114.221:28083. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/qr6JXaVQTq.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code The row gives us5 as its region code.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online