Rust Data

rustdata.spaceservers91.229.114.24:28061.ipynb

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Online NA · us5 91.229.114.24:28059 checked 8m ago

ZR Rust | 2x

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("91.229.114.24:28061")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69% · #1518 in NA
last wipe 59d ago # weekly schedule
next wipe 3d 1h # Sun 1 Nov, 03:21 UTC

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 03:21 UTC, in 3d 1h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 1337
Map of ZR Rust | 2x
map
Custom Map
size
2500
seed
1337

Server

srv.info()
address
91.229.114.24:28059
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
30 Aug 2026, 03:21 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average116/200
1[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average5/150
2[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average6/200
3[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 46 on average402/425
4[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 30 on average39/150
5BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ZR Rust | 2x rank?

On seven-day player hours ZR Rust | 2x is #15,353 overall and #1,518 in North America, inside the top 69% of all ranked servers.

How full does ZR Rust | 2x run?

The sample now reads 0 players for ZR Rust | 2x, out of 100 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does ZR Rust | 2x run?

Averaged over 48 hours: 60 server fps, never under 60. Buildings, deployables and all else in the world took the count as high as 35,604 entities. Memory peaked at 2,463 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does ZR Rust | 2x run?

The build is Rust network protocol 2632 and build 162434 on Linux, run by ZR Rust | 2x. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ZR Rust | 2x, and is it online now?

The current sample puts ZR Rust | 2x online. Count back 59 days 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does ZR Rust | 2x run from?

With its NA tag, ZR Rust | 2x lists itself in North America; its region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.229.114.24:28059 is its address.

Map and rules

Which settings and rules does ZR Rust | 2x run?

The name carries the figure: ZR Rust | 2x runs 2x gather. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has ZR Rust | 2x loaded?

Size 2,500, seed 1337: the procedural map on ZR Rust | 2x, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipe data

On what schedule does ZR Rust | 2x wipe?

Expect an estimate: ZR Rust | 2x's next wipe is projected from weekly: 7 days after its last wipe. Sunday 1 November at 03:21 UTC is when the next wipe is due. This world was created 59 days 22 hours ago. The tags list wipes as weekly.

Lists and tags

Which Rust Data filters and lists contain ZR Rust | 2x?

The Rust Data lists that ZR Rust | 2x fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the server tags on ZR Rust | 2x?

The game's server browser reads these tags from ZR Rust | 2x: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs162434 (Build): Recorded game build: 162434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): us5 is the region code recorded; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into ZR Rust | 2x?

In Rust, F1 opens the console: type client.connect 91.229.114.24:28059. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/mDpxXaFrj2.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2632,^w,^v,NA,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol The server speaks protocol 2632, so match your game version.
cs162434
Build Recorded game build: 162434.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code us5 is the region code recorded.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,471 players 11,695 servers online