Rust Data

rustdata.spaceservers91.229.114.24:28077.ipynb

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Online NA · us5 91.229.114.24:28075 checked 11m ago

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

vanillamoddedoxidepve

Connect

srv = rust.server("91.229.114.24:28077")
print(srv.connect_command)

Right now

srv.summary()
players now 1/300 # 0% full
7-day average 0 # peak 2
rank #4,217 # top 19% · #704 in NA
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 17:09 UTC24d ago 2 NaN running 2
1 Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
91.229.114.24:28075
region
NA · us5
max players
300
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 17:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average310/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average143/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average64/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average35/200
4Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average30/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average42/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> rank?

Player hours over the last seven days: #4,217 for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, #704 in North America, within the top 19% of the ranked set.

How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold at once?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> reports 1 players at this refresh, with 300 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 2 players.

Server data

What does performance look like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The 48-hour average is 51 server fps, with a low of 18. Buildings, deployables and all else in the world took the count as high as 168,013 entities. A high of 14,770 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The build is Rust network protocol 2635 and build 168909 on Linux, run by <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. Joining needs the same protocol on your game; Steam handles the update.

How reliable is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it up?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> reports itself online at the current refresh. Count back 7 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 144 of 168, 86%. Rust Data logged it first on 13 September 2026.

Which location does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run from?

With its NA tag, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> lists itself in North America; its region code is us5. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.229.114.24:28075.

Settings and map

Which settings and rules does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

No gather rate appears in the name: <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

Which map has <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> loaded?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipes and dates

On what schedule does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?

The record for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 24 days 7 hours ago.

What is wipe day on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 42 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear among Rust Data lists and filters?

These Rust Data lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold?

The game's server browser reads these tags from <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): us5 is the region code recorded; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America; sc1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Enter client.connect 91.229.114.24:28075 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp300
Max players Slot count: 300.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code us5 is the region code recorded.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online