Rust Data

rustdata.spaceservers91.229.114.45:28033.ipynb

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Online NA · us5 91.229.114.45:28031 checked 2h ago

Rednecks Of Rust 5x PvE|US

5x moddedoxidepve

Connect

srv = rust.server("91.229.114.45:28033")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #7,172 # top 32% · #1095 in NA
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 18:30 UTC4d ago 3 NaN running 0
1 Sat 10 Oct, 15:04 UTC18d ago 1 halved by day 1 14.1 days 0
2 Thu 8 Oct, 14:58 UTC20d ago 1 held half 2 days 0
3 Wed 7 Oct, 16:59 UTC21d ago 1 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 41279
Map of Rednecks Of Rust 5x PvE|US
map
Procedural Map
size
3000
seed
41279
Open on RustMaps

Server

srv.info()
address
91.229.114.45:28031
region
NA · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 18:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 31 on average20/150
1GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average6/100
2Freedom PVE | 5x | Refined Loot | Raid BasesNA · groups of 50+ · 5x · monthly · 3 on average0/50
3Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|StatsNA · groups of 10+ · 5x · biweekly · 3 on average3/100
4Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|SkNA · groups of 8+ · 5x · monthly · 2 on average3/100
5Four Horsemen | Dickaroo | PVE | 5X | 10/1NA · groups of 16+ · 5x · monthly · 2 on average2/20

Quick answers

From the figures on this page.

Player counts

What position does Rednecks Of Rust 5x PvE|US take in the server rankings?

Ranked #7,172 on seven-day player hours, Rednecks Of Rust 5x PvE|US is #1,095 in North America and in the top 32% of all ranked servers.

What population does Rednecks Of Rust 5x PvE|US carry?

Current row: 0 players on Rednecks Of Rust 5x PvE|US, against 100 slots. Over the last seven days it averaged 0 players and peaked at 3.

Server data

How smoothly does Rednecks Of Rust 5x PvE|US run?

Averaged over 48 hours: 60 server fps, never under 60. The entity count peaked at 49,022, covering buildings, deployables and the rest of the world. A high of 3,006 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rednecks Of Rust 5x PvE|US?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rednecks Of Rust 5x PvE|US. Steam updates your game for you, but the protocol must match to join.

How reliable is Rednecks Of Rust 5x PvE|US, and is it online now?

Rednecks Of Rust 5x PvE|US reports itself online at the current refresh. Count back 3 days 21 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Rednecks Of Rust 5x PvE|US run from?

With its NA tag, Rednecks Of Rust 5x PvE|US lists itself in North America; its region code is us5. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.229.114.45:28031 is its address.

Rules, settings, map

Which settings and rules does Rednecks Of Rust 5x PvE|US run?

Gather sits at 5x, read from the server's own name: Rednecks Of Rust 5x PvE|US. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Rednecks Of Rust 5x PvE|US?

Rednecks Of Rust 5x PvE|US runs a procedural map of size 3,000 with seed 41279, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Rednecks Of Rust 5x PvE|US wipe, and how often?

No next wipe can be predicted for Rednecks Of Rust 5x PvE|US, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 1 hours ago, and that is the one in play.

What is wipe day on Rednecks Of Rust 5x PvE|US like?

Across recent wipes the busiest point averaged 2 players. 28 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does Rednecks Of Rust 5x PvE|US appear among Rust Data lists and filters?

On Rust Data, Rednecks Of Rust 5x PvE|US appears in these lists: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Which meanings do the tags on Rednecks Of Rust 5x PvE|US hold?

Read by the game's server browser, the tags Rednecks Of Rust 5x PvE|US publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus5 (Region code): us5 is the region code recorded; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Rednecks Of Rust 5x PvE|US?

The manual route: launch Rust, F1, then client.connect 91.229.114.45:28031. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,^p,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus5
Region code us5 is the region code recorded.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online