Rust Data

rustdata.spaceservers91.229.114.45:28069.ipynb

Run all rust-data · live

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Online 91.229.114.45:28067 checked 10m ago

Rustanut

moddedoxide

Connect

srv = rust.server("91.229.114.45:28069")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #10,105 # top 45%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 00:08 UTC24d ago 5 NaN running 2
1 Fri 2 Oct, 00:24 UTC26d ago 4 held half 2 days 0
2 Thu 1 Oct, 18:02 UTC FW26d ago 4 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 403228380
Map of Rustanut
map
Procedural Map
size
4500
seed
403228380
Open on RustMaps

Server

srv.info()
address
91.229.114.45:28067
region
– · us5
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 00:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average145/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average168/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average76/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

Quick answers

From the figures on this page.

Population data

How does Rustanut compare in the rankings?

Player hours over seven days put Rustanut at #10,105, in the top 45% of the ranked set.

How many players does Rustanut hold at once?

The sample now reads 0 players for Rustanut, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

Server data

How smoothly does Rustanut run?

Server fps over the last 48 hours averages 54; the floor is 52. Entity numbers reached 132,139, and that includes buildings, deployables and the rest. A high of 7,011 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Rustanut run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rustanut. Steam updates your game for you, but the protocol must match to join.

How reliable is Rustanut, and is it up?

Rustanut reports itself online at the current refresh. Count back 20 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rustanut sit?

No region is published by Rustanut; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.45:28067.

Rules, settings, map

Which settings and rules does Rustanut run?

You will not find a gather rate in the string Rustanut. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Rustanut selected?

The game generates the map on Rustanut: procedural, size 4,500, seed 403228380. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rustanut wipe, and on what schedule?

No next wipe can be predicted for Rustanut, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 8 hours ago, and that is the one in play.

What is wipe day on Rustanut like?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which lists on Rust Data hold Rustanut, and which filters?

The Rust Data lists that Rustanut fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Rustanut?

Read by the game's server browser, the tags Rustanut publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus5 (Region code): Region code in the data: us5; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rustanut?

In Rust, F1 opens the console: type client.connect 91.229.114.45:28067. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus5,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus5
Region code Region code in the data: us5.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,438 players 11,634 servers online