Online NA · us5 91.229.114.45:28103 checked 9m ago
[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs
Connect
srv = rust.server("91.229.114.45:28105")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 19:43 UTC19d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2147483647
- map
- Procedural Map
- size
- 4500
- seed
- 2147483647
Server
srv.info()- address
- 91.229.114.45:28103
- region
- NA · us5
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 19:43 UTC
- hostname
- –
- first seen
- 23 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 113/2000 |
| 1 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 35/200 |
| 2 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 24/200 |
| 3 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 16/200 |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 57/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs rank?
On seven-day player hours [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is #15,318 overall and #1,506 in North America, inside the top 69% of all ranked servers.
What population does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs carry?
Current row: 0 players on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, against 100 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
Averaged over 48 hours: 60 server fps, never under 60. Entity numbers reached 120,859, and that includes buildings, deployables and the rest. The memory field tops out at 5,960 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run?
Rust network protocol 2634 and build 167781 on Linux is what [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, and is it online now?
Online is the state at the latest refresh for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs. The uptime it reports puts the last restart about 8 days 5 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 23 September 2026.
In which location is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs hosted?
With its NA tag, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs lists itself in North America; its region code is us5. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.229.114.45:28103.
Rules, settings, map
Which settings and rules does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run?
You will not find a gather rate in the string [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs selected?
The game generates the map on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: procedural, size 4,500, seed 2147483647. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs wipe, and how often?
Too few wipes are on record for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 19 days 16 hours ago.
On [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, what happens on wipe day?
The average peak over recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, and which filters?
These Rust Data lists include [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
These tags are published by [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $rus5 (Region code): The row gives us5 as its region code; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
In Rust, F1 opens the console: type client.connect 91.229.114.45:28103. Launch Rust on this page does the same by opening the game through Steam and connecting.
