Online 91.23.122.188:28015 checked 14m ago
Phat Cockin' it
Connect
srv = rust.server("91.23.122.188:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:45 UTC FW27d ago | 1 | NaN | running | 1 |
| 1 | Wed 30 Sep, 13:59 UTC28d ago | 1 | NaN | 1.2 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.23.122.188:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:45 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 72/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 100/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 35/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
How does Phat Cockin' it compare in the rankings?
Over the last seven days Phat Cockin' it sits at #15,339 on player hours, in the top 69% of ranked servers.
What population does Phat Cockin' it carry?
Current row: 0 players on Phat Cockin' it, against 10 slots. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on Phat Cockin' it?
Rust network protocol 2635 and build 168909 on Windows is what Phat Cockin' it runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Phat Cockin' it, and is it up?
The current sample puts Phat Cockin' it online. 6 of 168 hours up over the last 7 full days, or 4%. Rust Data logged it first on 18 September 2026.
In which location is Phat Cockin' it hosted?
For Phat Cockin' it, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.23.122.188:28015.
Settings and map
What rules and settings are recorded for Phat Cockin' it?
No gather rate appears in the name: Phat Cockin' it. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does Phat Cockin' it wipe, and how often?
A rhythm cannot be read from the wipes of Phat Cockin' it on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 12 hours ago.
On Phat Cockin' it, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Phat Cockin' it, and which filters?
These Rust Data lists include Phat Cockin' it: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Phat Cockin' it?
Read by the game's server browser, the tags Phat Cockin' it publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Phat Cockin' it?
In Rust, F1 opens the console: type client.connect 91.23.122.188:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.