Rust Data

rustdata.spaceservers91.235.145.236:28017.ipynb

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Offline 91.235.145.236:28015 checked 1d ago

Rust Devblog 299 [No-Steam / Oxide]

moddedoxide

Connect

srv = rust.server("91.235.145.236:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,373 # top 69%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.235.145.236:28015
region
– · eu2
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 10:46 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Player counts

What position does Rust Devblog 299 [No-Steam / Oxide] take in the server rankings?

Rank #15,373 on seven-day player hours for Rust Devblog 299 [No-Steam / Oxide], within the top 69% of all ranked servers.

How many players does Rust Devblog 299 [No-Steam / Oxide] hold at once?

Rust Devblog 299 [No-Steam / Oxide] returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does Rust Devblog 299 [No-Steam / Oxide] run?

Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Devblog 299 [No-Steam / Oxide] up, and what does its uptime show?

Rust Devblog 299 [No-Steam / Oxide] is offline at this refresh; the last response came 44 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?

No region is published by Rust Devblog 299 [No-Steam / Oxide]; its region code is eu2. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.235.145.236:28015 is its address.

Map and rules

Which rules apply on Rust Devblog 299 [No-Steam / Oxide], and what settings?

You will not find a gather rate in the string Rust Devblog 299 [No-Steam / Oxide]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

What is the map on Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Rust Devblog 299 [No-Steam / Oxide] wipe?

The record for Rust Devblog 299 [No-Steam / Oxide] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 8 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain Rust Devblog 299 [No-Steam / Oxide]?

On Rust Data, Rust Devblog 299 [No-Steam / Oxide] appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Rust Devblog 299 [No-Steam / Oxide]?

The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2594 (Protocol): Protocol 2594 is required; a different game version cannot connect; cs128111 (Build): Build number: 128111; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): Region code in the data: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rust Devblog 299 [No-Steam / Oxide]?

Enter client.connect 91.235.145.236:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2594
Protocol Protocol 2594 is required; a different game version cannot connect.
cs128111
Build Build number: 128111.
ptrak
Networking The network layer is RakNet, standard for the game.
$reu2
Region code Region code in the data: eu2.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online