Offline 91.235.145.236:28015 checked 1d ago
Rust Devblog 299 [No-Steam / Oxide]
Connect
srv = rust.server("91.235.145.236:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.235.145.236:28015
- region
- – · eu2
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 10:46 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Devblog 299 [No-Steam / Oxide] take in the server rankings?
Rank #15,373 on seven-day player hours for Rust Devblog 299 [No-Steam / Oxide], within the top 69% of all ranked servers.
How many players does Rust Devblog 299 [No-Steam / Oxide] hold at once?
Rust Devblog 299 [No-Steam / Oxide] returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does Rust Devblog 299 [No-Steam / Oxide] run?
Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Devblog 299 [No-Steam / Oxide] up, and what does its uptime show?
Rust Devblog 299 [No-Steam / Oxide] is offline at this refresh; the last response came 44 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Its earliest recorded date in Rust Data is 26 October 2026.
In which location is Rust Devblog 299 [No-Steam / Oxide] hosted?
No region is published by Rust Devblog 299 [No-Steam / Oxide]; its region code is eu2. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.235.145.236:28015 is its address.
Map and rules
Which rules apply on Rust Devblog 299 [No-Steam / Oxide], and what settings?
You will not find a gather rate in the string Rust Devblog 299 [No-Steam / Oxide]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.
What is the map on Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Rust Devblog 299 [No-Steam / Oxide] wipe?
The record for Rust Devblog 299 [No-Steam / Oxide] holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 2 days 8 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Rust Devblog 299 [No-Steam / Oxide]?
On Rust Data, Rust Devblog 299 [No-Steam / Oxide] appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Rust Devblog 299 [No-Steam / Oxide]?
The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2594 (Protocol): Protocol 2594 is required; a different game version cannot connect; cs128111 (Build): Build number: 128111; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): Region code in the data: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Rust Devblog 299 [No-Steam / Oxide]?
Enter client.connect 91.235.145.236:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.