Rust Data

rustdata.spaceservers91.237.167.169:28017.ipynb

Run all rust-data · live

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Offline 91.237.167.169:28015 checked 5d ago

TEST

moddedoxide

Connect

srv = rust.server("91.237.167.169:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #14,873 # top 67%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct22 Oct24 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 08:05 UTC17d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.237.167.169:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 08:49 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

Quick answers

From the figures on this page.

Population

What position does TEST take in the server rankings?

Over the last seven days TEST sits at #14,873 on player hours, in the top 67% of ranked servers.

What population does TEST carry?

TEST returns no live count at this refresh, having last been seen 5 days 11 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What is the Rust version on TEST?

The build is Rust network protocol 2634 and build 166652 on Windows, run by TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

TEST is offline at this refresh; the last response came 5 days 11 hours ago. Uptime of 1% across the last 7 full days: 1 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does TEST run from?

No region is published by TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.237.167.169:28015 is its address.

Rules, settings, map

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on TEST?

A procedural map runs on TEST, generated by the game.

Wipe data

When does TEST wipe, and on what schedule?

Too few wipes are on record for TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 15 hours ago.

On TEST, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 2 hours in.

Tags and filters

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join TEST?

The manual route: launch Rust, F1, then client.connect 91.237.167.169:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,829 players 11,699 servers online