Offline 91.237.167.212:28015 checked 18d ago
Local Rust | Big World | Survivors
Connect
srv = rust.server("91.237.167.212:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.237.167.212:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 10:06 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 154/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 135/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 147/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46/1000 |
Quick answers
From the figures on this page.
Population data
How does Local Rust | Big World | Survivors compare in the rankings?
Rank #15,836 on seven-day player hours for Local Rust | Big World | Survivors, within the top 72% of all ranked servers.
How full does Local Rust | Big World | Survivors run?
Local Rust | Big World | Survivors returns no live count at this refresh, having last been seen 18 days 18 hours ago.
About the server
What Rust version does Local Rust | Big World | Survivors run?
Rust network protocol 2634 and build 167058 on Windows is what Local Rust | Big World | Survivors runs. Steam updates your game for you, but the protocol must match to join.
Is Local Rust | Big World | Survivors up, and what does its uptime show?
The latest sample has Local Rust | Big World | Survivors offline, with a last sighting 18 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.
Which location does Local Rust | Big World | Survivors run from?
For Local Rust | Big World | Survivors, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.237.167.212:28015.
Map and rules
Which rules apply on Local Rust | Big World | Survivors, and what settings?
You will not find a gather rate in the string Local Rust | Big World | Survivors. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Local Rust | Big World | Survivors loaded?
Local Rust | Big World | Survivors runs a procedural map, which the game generates.
Wipes and dates
On what schedule does Local Rust | Big World | Survivors wipe?
The record for Local Rust | Big World | Survivors holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 10 hours ago.
Lists and tags
Where does Local Rust | Big World | Survivors appear among Rust Data lists and filters?
On Rust Data, Local Rust | Big World | Survivors appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust | Big World | Survivors?
The game's server browser reads these tags from Local Rust | Big World | Survivors: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Local Rust | Big World | Survivors?
The manual route: launch Rust, F1, then client.connect 91.237.167.212:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.