Offline 91.244.71.120:28115 checked 4d ago
RandomRaids local test
Connect
srv = rust.server("91.244.71.120:28115")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 08:06 UTC10d ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.244.71.120:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 08:06 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 98/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 101/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 87/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 29/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RandomRaids local test rank?
Player hours over seven days put RandomRaids local test at #15,339, in the top 69% of the ranked set.
How full does RandomRaids local test run?
Offline now for RandomRaids local test, with the last sample 4 days 15 hours ago. Over the last seven days it averaged 0 players.
Server facts
Which Rust version is RandomRaids local test on?
Version Rust network protocol 2634 and build 167781 on Windows is reported by RandomRaids local test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RandomRaids local test, and is it up?
RandomRaids local test is offline at this refresh; the last response came 4 days 15 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Its earliest recorded date in Rust Data is 17 October 2026.
Where does RandomRaids local test sit?
There is no region published for RandomRaids local test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 91.244.71.120:28115 is its address.
Rules, settings, map
What rules and settings are recorded for RandomRaids local test?
You will not find a gather rate in the string RandomRaids local test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RandomRaids local test?
A procedural map runs on RandomRaids local test, generated by the game.
Wipes and dates
When does RandomRaids local test wipe, and on what schedule?
Too few wipes are on record for RandomRaids local test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 10 days 13 hours ago.
Tags and filters
Where does RandomRaids local test appear among Rust Data lists and filters?
These Rust Data lists include RandomRaids local test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RandomRaids local test?
The game's server browser reads these tags from RandomRaids local test: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into RandomRaids local test?
In Rust, F1 opens the console: type client.connect 91.244.71.120:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.