Rust Data

rustdata.spaceservers91.245.44.75:28361.ipynb

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Offline 91.245.44.75:28360 checked 8d ago

CSL EmptyMap LiveTest

moddedoxide

Connect

srv = rust.server("91.245.44.75:28361")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,140 # top 64%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 07:19 UTC8d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
ATLAS MINI-GAMES
size
–
seed
–

Server

srv.info()
address
91.245.44.75:28360
region
–
max players
50
group limit
1000 max
wipe schedule
–
last wipe
20 Oct 2026, 07:19 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average53/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Quick answers

From the figures on this page.

Player counts

How does CSL EmptyMap LiveTest compare in the rankings?

Over the last seven days CSL EmptyMap LiveTest sits at #14,140 on player hours, in the top 64% of ranked servers.

How full does CSL EmptyMap LiveTest run?

CSL EmptyMap LiveTest returns no live count at this refresh, having last been seen 8 days 15 hours ago.

About the server

Which Rust version is CSL EmptyMap LiveTest on?

The build is Rust network protocol 2634 and build 166494 on Windows, run by CSL EmptyMap LiveTest. Steam updates your game for you, but the protocol must match to join.

Is CSL EmptyMap LiveTest up, and what does its uptime show?

Offline now for CSL EmptyMap LiveTest, last seen 8 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.

In which location is CSL EmptyMap LiveTest hosted?

For CSL EmptyMap LiveTest, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.245.44.75:28360.

Settings and map

What rules and settings are recorded for CSL EmptyMap LiveTest?

You will not find a gather rate in the string CSL EmptyMap LiveTest. The cap on a group is 1000 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.

Wipe data

When does CSL EmptyMap LiveTest wipe, and how often?

Too few wipes are on record for CSL EmptyMap LiveTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 16 hours ago.

On CSL EmptyMap LiveTest, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does CSL EmptyMap LiveTest appear among Rust Data lists and filters?

On Rust Data, CSL EmptyMap LiveTest appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on CSL EmptyMap LiveTest?

The game's server browser reads these tags from CSL EmptyMap LiveTest: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts1000 (Group limit): No team may exceed 1000; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; sc1 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into CSL EmptyMap LiveTest?

Enter client.connect 91.245.44.75:28360 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,sc1,ts1000,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts1000
Group limit No team may exceed 1000.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Other

sc1
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online