Offline 91.245.44.75:28360 checked 8d ago
CSL EmptyMap LiveTest
Connect
srv = rust.server("91.245.44.75:28361")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 07:19 UTC8d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- ATLAS MINI-GAMES
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.44.75:28360
- region
- –
- max players
- 50
- group limit
- 1000 max
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 07:19 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 53/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Player counts
How does CSL EmptyMap LiveTest compare in the rankings?
Over the last seven days CSL EmptyMap LiveTest sits at #14,140 on player hours, in the top 64% of ranked servers.
How full does CSL EmptyMap LiveTest run?
CSL EmptyMap LiveTest returns no live count at this refresh, having last been seen 8 days 15 hours ago.
About the server
Which Rust version is CSL EmptyMap LiveTest on?
The build is Rust network protocol 2634 and build 166494 on Windows, run by CSL EmptyMap LiveTest. Steam updates your game for you, but the protocol must match to join.
Is CSL EmptyMap LiveTest up, and what does its uptime show?
Offline now for CSL EmptyMap LiveTest, last seen 8 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 20 October 2026.
In which location is CSL EmptyMap LiveTest hosted?
For CSL EmptyMap LiveTest, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.245.44.75:28360.
Settings and map
What rules and settings are recorded for CSL EmptyMap LiveTest?
You will not find a gather rate in the string CSL EmptyMap LiveTest. The cap on a group is 1000 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.
Wipe data
When does CSL EmptyMap LiveTest wipe, and how often?
Too few wipes are on record for CSL EmptyMap LiveTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 8 days 16 hours ago.
On CSL EmptyMap LiveTest, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Where does CSL EmptyMap LiveTest appear among Rust Data lists and filters?
On Rust Data, CSL EmptyMap LiveTest appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on CSL EmptyMap LiveTest?
The game's server browser reads these tags from CSL EmptyMap LiveTest: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts1000 (Group limit): No team may exceed 1000; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; sc1 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into CSL EmptyMap LiveTest?
Enter client.connect 91.245.44.75:28360 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.