Offline 91.245.44.75:28380 checked 2d ago
CSL LiveTest
Connect
srv = rust.server("91.245.44.75:28381")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 01:38 UTC4d ago | NaN | NaN | NaN | 1 |
| 1 | Mon 26 Oct, 01:18 UTC4d ago | NaN | NaN | NaN | 1 |
| 2 | Mon 26 Oct, 00:55 UTC4d ago | NaN | NaN | NaN | 1 |
| 3 | Sat 24 Oct, 16:49 UTC5d ago | NaN | NaN | NaN | 1 |
| 4 | Sat 24 Oct, 16:20 UTC5d ago | NaN | NaN | NaN | 1 |
| 5 | Sat 24 Oct, 16:05 UTC5d ago | NaN | NaN | NaN | 1 |
| 6 | Sat 24 Oct, 13:18 UTC5d ago | NaN | NaN | NaN | 1 |
| 7 | Sat 24 Oct, 13:04 UTC5d ago | NaN | NaN | NaN | 1 |
| 8 | Sat 24 Oct, 12:58 UTC5d ago | NaN | NaN | NaN | 1 |
| 9 | Fri 23 Oct, 06:14 UTC6d ago | NaN | NaN | NaN | 0 |
| 10 | Fri 23 Oct, 05:07 UTC7d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- ATLAS MINI-GAMES
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.44.75:28380
- region
- –
- max players
- 10
- group limit
- 1000 max
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 | EU · groups of 8+ · weekly · 116 on average | 140/300 |
| 1 | Pickle Rust EU Monthly | EU · no group limit · 50 on average | 44/100 |
| 2 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 0/3300 |
| 3 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 2/300 |
| 4 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 2/50 |
| 5 | Warriors | groups of 8+ · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Population data
How does CSL LiveTest compare in the rankings?
Over the last seven days CSL LiveTest sits at #3,910 on player hours, in the top 18% of ranked servers.
How full does CSL LiveTest run?
CSL LiveTest returns no live count at this refresh, having last been seen 2 days 7 hours ago. Over the last seven days it averaged 1 players and peaked at 4.
About the server
Which Rust version is CSL LiveTest on?
Rust network protocol 2635 and build 168909 on Windows is what CSL LiveTest runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CSL LiveTest, and is it online now?
CSL LiveTest is offline at this refresh; the last response came 2 days 7 hours ago. 118 of 168 hours up over the last 7 full days, or 70%. Its earliest recorded date in Rust Data is 22 October 2026.
In which location is CSL LiveTest hosted?
No region is published by CSL LiveTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.44.75:28380.
Map and rules
Which rules apply on CSL LiveTest, and what settings?
The name CSL LiveTest carries no gather rate. Group size tops out at 1000 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
Wipes and dates
When does CSL LiveTest wipe, and how often?
CSL LiveTest starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Which Rust Data filters and lists contain CSL LiveTest?
The Rust Data lists that CSL LiveTest fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on CSL LiveTest hold?
The game's server browser reads these tags from CSL LiveTest: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts1000 (Group limit): The team cap is 1000; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; sc1 (Custom tag): A plugin or the owner added this; standard Rust does not define it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join CSL LiveTest?
In Rust, F1 opens the console: type client.connect 91.245.44.75:28380. Launch Rust on this page does the same by opening the game through Steam and connecting.