Offline 91.245.44.75:28430 checked 15d ago
CSL Deadmans ATLAT-675 LiveTest
Connect
srv = rust.server("91.245.44.75:28431")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 19:27 UTC16d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.44.75:28430
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 19:27 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 47/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
What position does CSL Deadmans ATLAT-675 LiveTest take in the server rankings?
Over the last seven days CSL Deadmans ATLAT-675 LiveTest sits at #15,244 on player hours, in the top 71% of ranked servers.
What population does CSL Deadmans ATLAT-675 LiveTest carry?
The current row shows CSL Deadmans ATLAT-675 LiveTest offline; the last response was 15 days ago.
Server facts
Which Rust version is CSL Deadmans ATLAT-675 LiveTest on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by CSL Deadmans ATLAT-675 LiveTest. Joining needs the same protocol on your game; Steam handles the update.
Is CSL Deadmans ATLAT-675 LiveTest up, and what does its uptime show?
CSL Deadmans ATLAT-675 LiveTest is offline at this refresh; the last response came 15 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 12 October 2026.
Which location does CSL Deadmans ATLAT-675 LiveTest run from?
No region is published by CSL Deadmans ATLAT-675 LiveTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.44.75:28430.
Rules, settings, map
What rules and settings are recorded for CSL Deadmans ATLAT-675 LiveTest?
The name CSL Deadmans ATLAT-675 LiveTest carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Wipes and dates
On what schedule does CSL Deadmans ATLAT-675 LiveTest wipe?
The record for CSL Deadmans ATLAT-675 LiveTest holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 4 hours ago.
What is wipe day on CSL Deadmans ATLAT-675 LiveTest like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold CSL Deadmans ATLAT-675 LiveTest, and which filters?
These Rust Data lists include CSL Deadmans ATLAT-675 LiveTest: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on CSL Deadmans ATLAT-675 LiveTest?
These tags are published by CSL Deadmans ATLAT-675 LiveTest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to CSL Deadmans ATLAT-675 LiveTest?
Enter client.connect 91.245.44.75:28430 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.