Rust Data

rustdata.spaceservers91.245.44.75:28431.ipynb

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Offline 91.245.44.75:28430 checked 15d ago

CSL Deadmans ATLAT-675 LiveTest

moddedoxide

Connect

srv = rust.server("91.245.44.75:28431")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,244 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 19:27 UTC16d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
91.245.44.75:28430
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 19:27 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population data

What position does CSL Deadmans ATLAT-675 LiveTest take in the server rankings?

Over the last seven days CSL Deadmans ATLAT-675 LiveTest sits at #15,244 on player hours, in the top 71% of ranked servers.

What population does CSL Deadmans ATLAT-675 LiveTest carry?

The current row shows CSL Deadmans ATLAT-675 LiveTest offline; the last response was 15 days ago.

Server facts

Which Rust version is CSL Deadmans ATLAT-675 LiveTest on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by CSL Deadmans ATLAT-675 LiveTest. Joining needs the same protocol on your game; Steam handles the update.

Is CSL Deadmans ATLAT-675 LiveTest up, and what does its uptime show?

CSL Deadmans ATLAT-675 LiveTest is offline at this refresh; the last response came 15 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 12 October 2026.

Which location does CSL Deadmans ATLAT-675 LiveTest run from?

No region is published by CSL Deadmans ATLAT-675 LiveTest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.44.75:28430.

Rules, settings, map

What rules and settings are recorded for CSL Deadmans ATLAT-675 LiveTest?

The name CSL Deadmans ATLAT-675 LiveTest carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.

Wipes and dates

On what schedule does CSL Deadmans ATLAT-675 LiveTest wipe?

The record for CSL Deadmans ATLAT-675 LiveTest holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 4 hours ago.

What is wipe day on CSL Deadmans ATLAT-675 LiveTest like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold CSL Deadmans ATLAT-675 LiveTest, and which filters?

These Rust Data lists include CSL Deadmans ATLAT-675 LiveTest: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on CSL Deadmans ATLAT-675 LiveTest?

These tags are published by CSL Deadmans ATLAT-675 LiveTest and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to CSL Deadmans ATLAT-675 LiveTest?

Enter client.connect 91.245.44.75:28430 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166494
Build The server runs build 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online