Offline 91.245.44.75:28017 checked 5d ago
ServerDevServer
Connect
srv = rust.server("91.245.44.75:28518")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 21:09 UTC6d ago | 1 | NaN | running | 1 |
| 1 | Mon 19 Oct, 14:41 UTC8d ago | 1 | NaN | 2.3 days | 1 |
| 2 | Fri 16 Oct, 18:50 UTC11d ago | 1 | NaN | 2.8 days | 1 |
| 3 | Thu 15 Oct, 15:23 UTC12d ago | 1 | NaN | 1.1 days | 1 |
| 4 | Sun 11 Oct, 05:19 UTC16d ago | 1 | NaN | 4.4 days | 1 |
| 5 | Sat 10 Oct, 09:28 UTC17d ago | 1 | NaN | 0.8 days | 1 |
| 6 | Fri 9 Oct, 21:27 UTC18d ago | 1 | NaN | 0.5 days | 2 |
| 7 | Thu 8 Oct, 00:11 UTC19d ago | 2 | NaN | 1.9 days | 0 |
| 8 | Wed 7 Oct, 00:14 UTC20d ago | 3 | NaN | 1 days | 1 |
| 9 | Mon 5 Oct, 23:13 UTC21d ago | 3 | NaN | 1 days | 1 |
| 10 | Sun 4 Oct, 05:05 UTC23d ago | 2 | NaN | 1.8 days | 0 |
| 11 | Wed 30 Sep, 14:59 UTC27d ago | 1 | held half | 3.6 days | 0 |
| 12 | Tue 29 Sep, 13:49 UTC28d ago | 1 | NaN | 1 days | 0 |
| 13 | Mon 28 Sep, 08:55 UTC29d ago | 2 | NaN | 1.2 days | 0 |
| 14 | Sun 27 Sep, 09:50 UTC30d ago | 2 | NaN | 1 days | 0 |
| 15 | Sat 26 Sep, 07:17 UTC31d ago | 1 | NaN | 1.1 days | 1 |
| 16 | Fri 25 Sep, 09:47 UTC32d ago | 1 | NaN | 0.9 days | 0 |
| 17 | Wed 23 Sep, 07:09 UTC34d ago | 1 | NaN | 2.1 days | 0 |
| 18 | Tue 22 Sep, 06:23 UTC35d ago | 1 | NaN | 1 days | 1 |
| 19 | Sun 20 Sep, 14:37 UTC37d ago | 1 | NaN | 1.7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 543625- map
- discord.gg/atlasrust
- size
- 5000
- seed
- 543625
Server
srv.info()- address
- 91.245.44.75:28017
- region
- –
- max players
- 100
- group limit
- 30 max
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 21:49 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 91/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 104/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 32/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 90/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 29/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ServerDevServer rank?
Player hours over seven days put ServerDevServer at #13,533, in the top 61% of the ranked set.
How full does ServerDevServer run?
ServerDevServer returns no live count at this refresh, having last been seen 5 days 22 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on ServerDevServer?
Rust network protocol 2634 and build 167781 on Windows is what ServerDevServer runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ServerDevServer, and is it online now?
ServerDevServer is offline at this refresh; the last response came 5 days 22 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. Rust Data logged it first on 13 September 2026.
In which location is ServerDevServer hosted?
For ServerDevServer, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.245.44.75:28017.
Settings and map
Which settings and rules does ServerDevServer run?
No gather rate appears in the name: ServerDevServer. Group size tops out at 30 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The VAC field reads off.
Which map has ServerDevServer selected?
Size 5,000, seed 543625: the procedural map on ServerDevServer, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: discord.gg/atlasrust.
Wipes and dates
On what schedule does ServerDevServer wipe?
ServerDevServer wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days ago.
On ServerDevServer, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does ServerDevServer appear among Rust Data lists and filters?
These Rust Data lists include ServerDevServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on ServerDevServer?
These tags are published by ServerDevServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts30 (Group limit): Team size tops out at 30; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to ServerDevServer?
The manual route: launch Rust, F1, then client.connect 91.245.44.75:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.