Offline 91.245.44.75:28018 checked 17h ago
Vitality Local LiveTest
Connect
srv = rust.server("91.245.44.75:28520")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 12:41 UTC7d ago | 1 | NaN | running | 0 |
| 1 | Thu 15 Oct, 12:50 UTC13d ago | 1 | NaN | 6 days | 0 |
| 2 | Wed 14 Oct, 18:26 UTC13d ago | 1 | NaN | 0.8 days | 0 |
| 3 | Sun 11 Oct, 03:29 UTC17d ago | 1 | held half | 3.6 days | 1 |
| 4 | Sat 10 Oct, 08:08 UTC18d ago | 1 | NaN | 0.8 days | 0 |
| 5 | Fri 9 Oct, 22:26 UTC18d ago | 1 | NaN | 0.4 days | 1 |
| 6 | Wed 30 Sep, 11:49 UTC28d ago | 2 | NaN | 9.4 days | 1 |
| 7 | Tue 29 Sep, 09:38 UTC29d ago | 2 | NaN | 1.1 days | 0 |
| 8 | Mon 28 Sep, 14:40 UTC29d ago | 2 | NaN | 0.8 days | 0 |
| 9 | Sun 27 Sep, 10:26 UTC31d ago | 1 | NaN | 1.2 days | 1 |
| 10 | Fri 25 Sep, 10:52 UTC33d ago | 1 | NaN | 2 days | 2 |
| 11 | Thu 24 Sep, 12:03 UTC34d ago | 2 | NaN | 1 days | 0 |
| 12 | Wed 23 Sep, 09:14 UTC35d ago | 2 | NaN | 1.1 days | 0 |
| 13 | Tue 22 Sep, 06:49 UTC36d ago | 1 | NaN | 1.1 days | 1 |
| 14 | Sun 20 Sep, 06:59 UTC38d ago | 1 | NaN | 2 days | 0 |
| 15 | Thu 17 Sep, 00:41 UTC41d ago | 0 | NaN | 3.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.245.44.75:28018
- region
- –
- max players
- 10
- group limit
- 32 max
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 12:50 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 187/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 149/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 44/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Vitality Local LiveTest rank?
Player hours over seven days put Vitality Local LiveTest at #11,080, in the top 50% of the ranked set.
How full does Vitality Local LiveTest run?
The current row shows Vitality Local LiveTest offline; the last response was 17 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What is the Rust version on Vitality Local LiveTest?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Vitality Local LiveTest. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Vitality Local LiveTest, and is it online now?
Offline now for Vitality Local LiveTest, last seen 17 hours ago. 88 of 168 hours up over the last 7 full days, or 52%. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is Vitality Local LiveTest hosted?
There is no region published for Vitality Local LiveTest. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.245.44.75:28018.
Rules, settings, map
Which rules apply on Vitality Local LiveTest, and what settings?
The name Vitality Local LiveTest carries no gather rate. The cap on a group is 32 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.
Which map has Vitality Local LiveTest loaded?
The game generates its map: procedural, on Vitality Local LiveTest.
Wipes and dates
When does Vitality Local LiveTest wipe, and how often?
Irregular wipe times on Vitality Local LiveTest leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 13 days 1 hours ago, and that is the one in play.
What is wipe day on Vitality Local LiveTest like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which lists on Rust Data hold Vitality Local LiveTest, and which filters?
The Rust Data lists that Vitality Local LiveTest fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Vitality Local LiveTest hold?
These tags are published by Vitality Local LiveTest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts32 (Group limit): Team size tops out at 32; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Vitality Local LiveTest?
Enter client.connect 91.245.44.75:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.