Online 91.47.117.61:28015 checked 11m ago
Dantor PVE Server
Connect
srv = rust.server("91.47.117.61:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 52354368
- map
- Procedural Map
- size
- 3500
- seed
- 52354368
Server
srv.info()- address
- 91.47.117.61:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 20:23 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Dantor PVE Server rank?
Player hours over seven days put Dantor PVE Server at #8,282, in the top 37% of the ranked set.
How full does Dantor PVE Server run?
Dantor PVE Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How smoothly does Dantor PVE Server run?
Averaged over 48 hours: 59 server fps, never under 35. The entity count peaked at 67,874, covering buildings, deployables and the rest of the world. Memory peaked at 2,934 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Dantor PVE Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Dantor PVE Server. The protocol has to match before you can join, and Steam does the updating.
Is Dantor PVE Server up, and what does its uptime show?
The current sample puts Dantor PVE Server online. A restart about 2 days 4 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 119 of 120, 99%. The first row Rust Data holds for it is dated 23 October 2026.
Which location does Dantor PVE Server run from?
There is no region published for Dantor PVE Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.47.117.61:28015.
Rules, settings, map
Which settings and rules does Dantor PVE Server run?
No gather rate appears in the name: Dantor PVE Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Dantor PVE Server selected?
The game generates the map on Dantor PVE Server: procedural, size 3,500, seed 52354368. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Dantor PVE Server wipe, and how often?
Too few wipes are on record for Dantor PVE Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 8 hours ago.
Tags and filters
Which lists on Rust Data hold Dantor PVE Server, and which filters?
On Rust Data, Dantor PVE Server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Dantor PVE Server?
The game's server browser reads these tags from Dantor PVE Server: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Dantor PVE Server?
The manual route: launch Rust, F1, then client.connect 91.47.117.61:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.