Rust Data

rustdata.spaceservers91.52.76.2:28016.ipynb

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Offline 91.52.76.2:28015 checked 24d ago

My Rust server | Powered by AMP

moddedoxide

Connect

srv = rust.server("91.52.76.2:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,986 # top 71%
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
3000
seed
6738
Open on RustMaps

Server

srv.info()
address
91.52.76.2:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 09:34 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average103/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average125/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average97/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Rank #15,986 on seven-day player hours for My Rust server | Powered by AMP, within the top 71% of all ranked servers.

How full does My Rust server | Powered by AMP run?

Offline now for My Rust server | Powered by AMP, with the last sample 24 days 18 hours ago.

Server data

What is the Rust version on My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 on Linux is what My Rust server | Powered by AMP runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it up?

Offline now for My Rust server | Powered by AMP, last seen 24 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 27 September 2026.

In which location is My Rust server | Powered by AMP hosted?

There is no region published for My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.52.76.2:28015 is its address.

Map and rules

Which rules apply on My Rust server | Powered by AMP, and what settings?

The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP selected?

The game generates the map on My Rust server | Powered by AMP: procedural, size 3,000, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and on what schedule?

The record for My Rust server | Powered by AMP holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 11 hours ago.

Lists and tags

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 91.52.76.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,164 players 11,801 servers online