Rust Data

rustdata.spaceservers91.55.34.212:28017.ipynb

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Offline 91.55.34.212:28015 checked 7d ago

Ricky's Test Server

moddedoxide

Connect

srv = rust.server("91.55.34.212:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 20:49 UTC7d ago 1 NaN running 0
1 Wed 14 Oct, 20:29 UTC15d ago 1 halved by day 2 8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
91.55.34.212:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 20:49 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average114/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Ricky's Test Server rank?

Rank #15,290 on seven-day player hours for Ricky's Test Server, within the top 69% of all ranked servers.

How many players does Ricky's Test Server hold at once?

Ricky's Test Server returns no live count at this refresh, having last been seen 7 days 3 hours ago.

Server data

What is the Rust version on Ricky's Test Server?

Rust network protocol 2635 and build 168909 on Windows is what Ricky's Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Ricky's Test Server, and is it up?

Offline now for Ricky's Test Server, last seen 7 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 14 October 2026.

Which location does Ricky's Test Server run from?

For Ricky's Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 91.55.34.212:28015.

Settings and map

Which settings and rules does Ricky's Test Server run?

You will not find a gather rate in the string Ricky's Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Ricky's Test Server?

Ricky's Test Server runs a procedural map, which the game generates.

Wipes and dates

On what schedule does Ricky's Test Server wipe?

A rhythm cannot be read from the wipes of Ricky's Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 7 days 6 hours ago.

What is wipe day on Ricky's Test Server like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags and filters

Which Rust Data filters and lists contain Ricky's Test Server?

The Rust Data lists that Ricky's Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Ricky's Test Server?

The game's server browser reads these tags from Ricky's Test Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Ricky's Test Server?

The manual route: launch Rust, F1, then client.connect 91.55.34.212:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online