Online 91.62.141.141:28015 checked 11m ago
RustMinds Dev
Connect
srv = rust.server("91.62.141.141:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 14:23 UTC7h ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.62.141.141:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 14:23 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 101/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 110/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 91/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 28/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RustMinds Dev rank?
Player hours over seven days put RustMinds Dev at #11,801, in the top 53% of the ranked set.
What population does RustMinds Dev carry?
Current row: 0 players on RustMinds Dev, against 20 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.
Server data
What Rust version does RustMinds Dev run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RustMinds Dev. Joining needs the same protocol on your game; Steam handles the update.
Is RustMinds Dev up, and what does its uptime show?
The current sample puts RustMinds Dev online. Uptime of 81% across the last 4 full days: 78 hours of 96. The first row Rust Data holds for it is dated 23 October 2026.
In which location is RustMinds Dev hosted?
For RustMinds Dev, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 91.62.141.141:28015 is its address.
Map and rules
What rules and settings are recorded for RustMinds Dev?
You will not find a gather rate in the string RustMinds Dev. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RustMinds Dev loaded?
RustMinds Dev runs a procedural map, which the game generates.
Wipe schedule
When does RustMinds Dev wipe, and on what schedule?
A rhythm cannot be read from the wipes of RustMinds Dev on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 7 hours ago.
Lists and tags
Which lists on Rust Data hold RustMinds Dev, and which filters?
The Rust Data lists that RustMinds Dev fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on RustMinds Dev hold?
The game's server browser reads these tags from RustMinds Dev: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RustMinds Dev?
Enter client.connect 91.62.141.141:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.