Rust Data

rustdata.spaceservers91.67.161.216:28017.ipynb

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Offline 91.67.161.216:28015 checked 15d ago

Carbon Test Server

moddedcarbon

Connect

srv = rust.server("91.67.161.216:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,346 # top 71%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 13:37 UTC15d ago 1 NaN running 1
1 Sun 4 Oct, 12:49 UTC24d ago 1 halved by day 2 9 days 1
2 Sat 3 Oct, 09:16 UTC25d ago 2 NaN 1.1 days 0
3 Wed 30 Sep, 23:08 UTC27d ago 0 NaN 2.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 921410901
Map of Carbon Test Server
map
Procedural Map
size
1000
seed
921410901
Open on RustMaps

Server

srv.info()
address
91.67.161.216:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 13:37 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average102/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average128/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average98/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average30/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26/1000

Quick answers

From the figures on this page.

Population

How does Carbon Test Server compare in the rankings?

Over the last seven days Carbon Test Server sits at #15,346 on player hours, in the top 71% of ranked servers.

How many players does Carbon Test Server hold at once?

Carbon Test Server returns no live count at this refresh, having last been seen 15 days 6 hours ago.

Server facts

What Rust version does Carbon Test Server run?

Rust network protocol 2634 and build 167781 on Windows is what Carbon Test Server runs. Steam updates your game for you, but the protocol must match to join.

Is Carbon Test Server up, and what does its uptime show?

The latest sample has Carbon Test Server offline, with a last sighting 15 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.

Which location does Carbon Test Server run from?

No region is published by Carbon Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.67.161.216:28015 is its address.

Map and rules

Which settings and rules does Carbon Test Server run?

You will not find a gather rate in the string Carbon Test Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has Carbon Test Server loaded?

The game generates the map on Carbon Test Server: procedural, size 1,000, seed 921410901. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Carbon Test Server wipe?

Irregular wipe times on Carbon Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 7 hours ago.

What is wipe day on Carbon Test Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags, lists

Which lists on Rust Data hold Carbon Test Server, and which filters?

On Rust Data, Carbon Test Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Carbon Test Server?

These tags are published by Carbon Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to Carbon Test Server?

Enter client.connect 91.67.161.216:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online