Offline 91.83.37.21:28015 checked 2d ago
TEST SERVER
Connect
srv = rust.server("91.83.37.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 91.83.37.21:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 12:13 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 158/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TEST SERVER rank?
Rank #15,399 on seven-day player hours for TEST SERVER, within the top 69% of all ranked servers.
How full does TEST SERVER run?
The current row shows TEST SERVER offline; the last response was 2 days 15 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on TEST SERVER?
Version Rust network protocol 2635 and build 167781 on Windows is reported by TEST SERVER. The protocol has to match before you can join, and Steam does the updating.
Is TEST SERVER up, and what does its uptime show?
TEST SERVER is offline at this refresh; the last response came 2 days 15 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Rust Data logged it first on 25 October 2026.
Which location does TEST SERVER run from?
No region is published by TEST SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 91.83.37.21:28015.
Map and rules
Which settings and rules does TEST SERVER run?
No gather rate appears in the name: TEST SERVER. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has TEST SERVER loaded?
A procedural map runs on TEST SERVER, generated by the game.
Wipes and dates
When does TEST SERVER wipe, and how often?
Too few wipes are on record for TEST SERVER to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 21 hours ago.
Tags and filters
Where does TEST SERVER appear among Rust Data lists and filters?
The Rust Data lists that TEST SERVER fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on TEST SERVER?
Read by the game's server browser, the tags TEST SERVER publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join TEST SERVER?
The manual route: launch Rust, F1, then client.connect 91.83.37.21:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.