Online 91.84.97.82:28015 checked 6m ago
BYYYYYYSTEEER
Connect
srv = rust.server("91.84.97.82:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:31 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 91.84.97.82:28015
- region
- –
- max players
- 32
- group limit
- 123 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 119/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 140/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 105/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does BYYYYYYSTEEER rank?
Rank #5,509 on seven-day player hours for BYYYYYYSTEEER, within the top 25% of all ranked servers.
What population does BYYYYYYSTEEER carry?
BYYYYYYSTEEER reports 0 players at this refresh, with 32 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.
Server data
How well does BYYYYYYSTEEER perform?
Averaged over 48 hours: 20 server fps, never under 20. The entity count peaked at 94,949, covering buildings, deployables and the rest of the world. A high of 4,040 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is BYYYYYYSTEEER on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by BYYYYYYSTEEER. Steam updates your game for you, but the protocol must match to join.
How reliable is BYYYYYYSTEEER, and is it up?
The current sample puts BYYYYYYSTEEER online. A restart about 5 days 7 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does BYYYYYYSTEEER sit?
There is no region published for BYYYYYYSTEEER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.84.97.82:28015.
Map and rules
Which settings and rules does BYYYYYYSTEEER run?
You will not find a gather rate in the string BYYYYYYSTEEER. 123 players is the maximum per group. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The VAC field reads off.
Which map has BYYYYYYSTEEER selected?
Size 4,000, seed 1: the procedural map on BYYYYYYSTEEER, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does BYYYYYYSTEEER wipe, and on what schedule?
Once a month BYYYYYYSTEEER wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 2 hours ago.
On BYYYYYYSTEEER, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain BYYYYYYSTEEER?
These Rust Data lists include BYYYYYYSTEEER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on BYYYYYYSTEEER hold?
Read by the game's server browser, the tags BYYYYYYSTEEER publishes are: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): Slot count: 32; ts123 (Group limit): Team size tops out at 123; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to BYYYYYYSTEEER?
The manual route: launch Rust, F1, then client.connect 91.84.97.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://byster.one/en is the website recorded for it.