Rust Data

rustdata.spaceservers91.84.97.82:27017.ipynb

Run all rust-data · live

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Online 91.84.97.82:28015 checked 6m ago

BYYYYYYSTEEER

moddedcarbon

Connect

srv = rust.server("91.84.97.82:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak 1
rank #5,509 # top 25%
last wipe 27d ago # no schedule published
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0510152021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
135d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:31 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1
Map of BYYYYYYSTEEER
map
Procedural Map
size
4000
seed
1
Open on RustMaps

Server

srv.info()
address
91.84.97.82:28015
region
–
max players
32
group limit
123 max
wipe schedule
–
last wipe
1 Oct 2026, 18:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average119/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average140/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average105/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does BYYYYYYSTEEER rank?

Rank #5,509 on seven-day player hours for BYYYYYYSTEEER, within the top 25% of all ranked servers.

What population does BYYYYYYSTEEER carry?

BYYYYYYSTEEER reports 0 players at this refresh, with 32 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server data

How well does BYYYYYYSTEEER perform?

Averaged over 48 hours: 20 server fps, never under 20. The entity count peaked at 94,949, covering buildings, deployables and the rest of the world. A high of 4,040 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is BYYYYYYSTEEER on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by BYYYYYYSTEEER. Steam updates your game for you, but the protocol must match to join.

How reliable is BYYYYYYSTEEER, and is it up?

The current sample puts BYYYYYYSTEEER online. A restart about 5 days 7 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Where does BYYYYYYSTEEER sit?

There is no region published for BYYYYYYSTEEER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.84.97.82:28015.

Map and rules

Which settings and rules does BYYYYYYSTEEER run?

You will not find a gather rate in the string BYYYYYYSTEEER. 123 players is the maximum per group. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The VAC field reads off.

Which map has BYYYYYYSTEEER selected?

Size 4,000, seed 1: the procedural map on BYYYYYYSTEEER, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does BYYYYYYSTEEER wipe, and on what schedule?

Once a month BYYYYYYSTEEER wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 2 hours ago.

On BYYYYYYSTEEER, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain BYYYYYYSTEEER?

These Rust Data lists include BYYYYYYSTEEER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on BYYYYYYSTEEER hold?

Read by the game's server browser, the tags BYYYYYYSTEEER publishes are: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): Slot count: 32; ts123 (Group limit): Team size tops out at 123; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to BYYYYYYSTEEER?

The manual route: launch Rust, F1, then client.connect 91.84.97.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://byster.one/en is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts123,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players Slot count: 32.
ts123
Group limit Team size tops out at 123.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,039 players 11,802 servers online