Online EU 91.98.186.104:28080 checked 10m ago
Hunt and Chill PVE Rust
Connect
srv = rust.server("91.98.186.104:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:43 UTC FW26d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 254915660
- map
- Procedural Map
- size
- 3500
- seed
- 254915660
Server
srv.info()- address
- 91.98.186.104:28080
- region
- EU
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 36 on average | 13/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 32 on average | 4/140 |
| 2 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 30 on average | 10/200 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 4/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 6/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 8/75 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Hunt and Chill PVE Rust rank?
On seven-day player hours Hunt and Chill PVE Rust is #4,679 overall and #1,630 in Europe, inside the top 21% of all ranked servers.
How many players does Hunt and Chill PVE Rust hold at once?
Hunt and Chill PVE Rust reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.
Server facts
How smoothly does Hunt and Chill PVE Rust run?
Server fps over the last 48 hours averages 140; the floor is 114. Buildings, deployables and all else in the world took the count as high as 79,580 entities. The memory field tops out at 2,443 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Hunt and Chill PVE Rust?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Hunt and Chill PVE Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is Hunt and Chill PVE Rust, and is it online now?
Online is the state at the latest refresh for Hunt and Chill PVE Rust. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Hunt and Chill PVE Rust hosted?
With its EU tag, Hunt and Chill PVE Rust lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 91.98.186.104:28080.
Rules, settings, map
Which settings and rules does Hunt and Chill PVE Rust run?
You will not find a gather rate in the string Hunt and Chill PVE Rust. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has Hunt and Chill PVE Rust loaded?
Size 3,500, seed 254915660: the procedural map on Hunt and Chill PVE Rust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
On what schedule does Hunt and Chill PVE Rust wipe?
Once a month Hunt and Chill PVE Rust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 26 days 11 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Hunt and Chill PVE Rust like?
Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 43 hours in.
Lists and tags
Where does Hunt and Chill PVE Rust appear among Rust Data lists and filters?
These Rust Data lists include Hunt and Chill PVE Rust: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Hunt and Chill PVE Rust?
Read by the game's server browser, the tags Hunt and Chill PVE Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Hunt and Chill PVE Rust?
The manual route: launch Rust, F1, then client.connect 91.98.186.104:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/VhumPqkx7K.